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IL-2 Sturmovik The famous combat flight simulator.

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  #91  
Old 06-26-2010, 11:21 AM
Buster_Dee Buster_Dee is offline
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I would think engine changes would have some effect on seperating visual deterioration from performance. Would it outstrip other factors (reskinning a badly patched tail. Replacing bent ailerons. New prop. A run through the car wash), who knows? Current solution works for me.
  #92  
Old 06-26-2010, 12:23 PM
Foo'bar Foo'bar is offline
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Quote:
Originally Posted by major_setback View Post
My first thought also was that it doesn't look very English, especially with that roof. I agree that it looks like Foo'bar's modelling style. Foo'bar, is it German?
Maybe it is a French fire station? We haven't seen many (or any?) French buildings yet.
Yes it is a german fire station, built in 1934. MG is trying to take over as much of my buildings for BoB as possible. But since SoW will hopefully face more theatres later nothing will be built for nothing

Last edited by Foo'bar; 06-26-2010 at 12:26 PM.
  #93  
Old 06-26-2010, 12:52 PM
Sturm_Williger Sturm_Williger is offline
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Great pictures and wonderful to see how SoW is progressing.

One thing that caught my eye particularly is the sea in the Condor shot. Water has come a long way since IL2, looks totally realistic. Great work !
  #94  
Old 06-26-2010, 02:24 PM
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major_setback major_setback is offline
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Quote:
Originally Posted by Foo'bar View Post
Yes it is a german fire station, built in 1934. MG is trying to take over as much of my buildings for BoB as possible. But since SoW will hopefully face more theatres later nothing will be built for nothing

Well, I hope that doesn't mean that we will see German buildings in England. It will look terrible! To English eyes they look completely wrong, and it is immediately noticed.


I thought Jutocsa was working on fire stations - I sent him some images (only from the net) a long time ago.

Really all that is needed for a model is to put a couple of red doors on any building:





..or for a small one. The one on the right here:



or



Better images:

http://www.google.se/images?hl=sv&cl...ord&tbs=isch:1

or




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Last edited by major_setback; 06-26-2010 at 02:28 PM.
  #95  
Old 06-26-2010, 02:34 PM
Foo'bar Foo'bar is offline
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Originally Posted by major_setback View Post
Well, I hope that doesn't mean that we will see German buildings in England. (...)
I don't think so
  #96  
Old 06-27-2010, 12:04 AM
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Richie Richie is offline
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Thank you for clearing the subject up about the Hurricane spinner Friendly_flyer and major_ setback
  #97  
Old 06-27-2010, 01:45 AM
Fltlt_HardBall Fltlt_HardBall is offline
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Quote:
Originally Posted by Tbag View Post
Check 3:14 of this vid:
Wow, they even had a fart regulator. Those British thought of everything!
  #98  
Old 06-28-2010, 12:21 AM
Blackdog_kt Blackdog_kt is offline
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This is getting better and better. Now, i just hope that by "mid-range PC with an older GPU" luthier means a previous generation quad core with a late series nVidia 8800...this would make my i7 920/Ati 4890 look more than adequate for running it. Or he could mean an i5 with an Ati 4870/nVidia 285 range GPU, in which case the performance difference wouldn't be that huge and i'd have to scale down on some detail, because i'm just engaging in wishful thinking

In any case, i'm glad to see that a mid-range PC running SoW can reach an acceptable compromise between performance and visual quality. In fact, that's exactly what i used to do back in the day when i couldn't run IL2 at max detail...i would use max detail on aircraft and low on the ground textures.
  #99  
Old 06-28-2010, 04:02 AM
334th_Gazoo 334th_Gazoo is offline
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Message to Olaf and his Crew... I think you are the definition of Genius...
Thank you for all of your hard work!
  #100  
Old 06-28-2010, 05:16 AM
Oleg Maddox Oleg Maddox is offline
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Quote:
Originally Posted by KOM.Nausicaa View Post
I guess that is exactly one of those 'things' in the user options to gain higher FPS -- blurriness vs sharpness of the ground can perhaps be adapted to your system in the config. That would be a neat idea actually.

Maybe Oleg can say something about this ?
Sharpness of the ground from more then birds fly altitude will depends of video card memory.

On the PC where these shots are done it isn't enough currently.
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