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Men of War New World War II strategy game

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  #51  
Old 05-27-2010, 08:23 PM
Korsakov829 Korsakov829 is offline
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Uh.. I prefer the T26. Best tank in the game.
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  #52  
Old 05-27-2010, 08:33 PM
KnightFandragon KnightFandragon is offline
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I play in 2x2 or 3x3 and my team takes care of the infantry cover for me +D I buy a few stormtrooper squads and spread em out then just sit and watch the fight.......sometimes they are boring like that and others the opponenet makes 50 shermans and does a banzai, armor style....easy side shots. If I dont get a King Tiger I get Panthers, those have better armor then the Tiger so yeah =D Or 2 or 3 Pazner IV Hs . As for that JagdPanther...it has no traverse at all, the worst of any of the assault guns so I dont buy that thing ever. its an Elefant or a regular tank. So yeah in a 1x1 id prolly get my ass kicked badly but meh. Tanks, infantry cover and officers.....thats my army haha..what are scouts all about? who sees em?
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  #53  
Old 05-27-2010, 08:56 PM
Evilsausage Evilsausage is offline
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Don't underestimate the power of the Jagdpanther. It may have no Turret and weak side armor.
But damn its fast, best gun ingame and reasonably good armor. Great counter vs Pershings, IS-2s etc..

Don't like the Elefant just because its so slow. You can't really race up to the enemy with it or get away from arty fire as you can with a JP.


Tho i have to admit. Sometimes the King Tiger can be a great choice. Its just that i rarely get to afford it, since i mostly play agressivly on 350 income setting.
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  #54  
Old 05-27-2010, 10:07 PM
Crni vuk Crni vuk is offline
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Quote:
Originally Posted by Evilsausage View Post
Buying just one tank and that saving for KT is not always a good choice. Specially if your panzer 4 H get fucked up.

Personaly i normaly always get highest score in my team without playing with King Tigers. Prefere to be able to get good control of the battlefield instead of saving up for a super heavy tank.
Also Jagdpanthers can normaly do the same job as the KT, Unless IS-3s, T-29s are out on the field.
Exactly thats it. The trick is not to have the best gear you can get but to use the one you have available correctly. You can do a lot of great things in the right moment if you know how to use the weapon you have available (or you chose). And controling the battlefield is the key to victory. Particularly when then enemy is storming your possition with superior forces. You know it really pays of when you see expensive tanks killed by a soldier armed with a rocket. They are cheap and when you loose them it means not much. But destroying that Tiger or IS2 will sure teach them some lessons. I noticed that some people dominate the battlefield almost only with infantry, others are good with anti tank guns. I find the situation with tanks easier to handle. But if you loose to much ofthem it can be very difficult. You will get overrun easily.
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  #55  
Old 05-27-2010, 10:08 PM
KnightFandragon KnightFandragon is offline
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I dont doubt the Jagdpanthers armor or gun, its no doubt very good but the rate at which tanks in this game get detracked it make it my last choice b/c once its detracked its completly screwed...much like the Turtle for the UK. thier gun moves as far left and right as its tracks +D If Detracking was harder and more rare I might actually buy it. I do like the Jagdpanther for its looks, armor, gun...but that traverse bugs me alot.....that is my only real complaint w/ it. I play mostly defensive w/ a slow advance so speed isnt a big factor w/ me....even if I did attack I prefer something that has good fire arc and can absorb damage like no other. I usually play in 450-600 pt games w/ 120 population I guess its called...
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  #56  
Old 05-27-2010, 10:16 PM
KnightFandragon KnightFandragon is offline
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Quote:
Originally Posted by Crni vuk View Post
Exactly thats it. The trick is not to have the best gear you can get but to use the one you have available correctly. You can do a lot of great things in the right moment if you know how to use the weapon you have available (or you chose). And controling the battlefield is the key to victory. Particularly when then enemy is storming your possition with superior forces. You know it really pays of when you see expensive tanks killed by a soldier armed with a rocket. They are cheap and when you loose them it means not much. But destroying that Tiger or IS2 will sure teach them some lessons. I noticed that some people dominate the battlefield almost only with infantry, others are good with anti tank guns. I find the situation with tanks easier to handle. But if you loose to much ofthem it can be very difficult. You will get overrun easily.
Oh yeah, my dad dominates armor w/ his stormtroopers and panzerfaust......vicious w/ those guys. I also know the pain of losing tanks to infantry...atleast every few games I get a King Tiger TnT'd by some clown w/ a dynamite stick...its like "damn do I feel dumb". Also, losing big tanks to infantry actually cost us the game once...we were losing most the game, took the lead in the middle then like the last 30 seconds of the game some clown w/ a PanzerFaust crawls up and caps my T29 in the side to steal back the lead.......game over and we lost by only a few points..like 6 or so. That was a great game, fun times. I even, for the first time as the japanese not long ago managed to get my team the lead by taking out a Turtle w/ some seemingly bad ass japanese stormtroopers and several hundred grenades. Took 3 guys and a Chi Ri as bait into the back and just as I made my move got the turtle to turn aroundand blast at my Chi Ri while my men molotov'd, zooka'd and naded the hell outta the turtle. Then that Chi Ri took out a 2nd turtle and a 76W =D So, yeah, Infantry in this game are useful, yet another thing I like, even though I dont use them much its nice to know that tanks are no longer the one and only dominating god on the field, like CoH and almost every other RTS i know of. Makes for much more fun games
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  #57  
Old 05-28-2010, 11:37 PM
Crni vuk Crni vuk is offline
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well I find the Jagdpanther much more usefull then the SU100. But thats no surprise I guess.

What makes the Jagdpanther and other tank destroyers with similar powerfull guns not so usefull though is the fact that you have to get very close to the heavy tanks to do any real damage.
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  #58  
Old 05-29-2010, 12:54 AM
KnightFandragon KnightFandragon is offline
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Quote:
Originally Posted by Crni vuk View Post
What makes the Jagdpanther and other tank destroyers with similar powerfull guns not so usefull though is the fact that you have to get very close to the heavy tanks to do any real damage.
That to....the damage degredation in this game is crazy fast. Ive been messing in the editor in my own mod changing penetration numbers and stuff and I had the King Tiger gun and my modded KWK44 on it to 350 for all ranges and at 200 range the penetration was a whole 98 or something, at 150 it was like 190. I wish there was a way to make it hold its 350 penetration for the whole 150m....or atleast not drop off half as fast as it does. Also, why, no matter the number can I still not 1 shot a Heavy Tank...I keep upping my penetration number just to see how high it has to go to 1 shot big stuff and I have a gun to 1500 penetration and 3500 dmg and its still not enough lolz. Figuring out penetration in this game....my MoW life goal
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  #59  
Old 05-29-2010, 02:24 AM
Evilsausage Evilsausage is offline
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Well i have heard the Penetrations will be changed in the expansions but to tell the truth i kinda like the penetration as it is.
Since the game doesnt have real life weapon ranges. They had to scale down the penetration accordingly to the range aswell. Like 10 meter = 100 meters etc..
Also do we really want King Tigers to become even better? Since people are already whining that they are OP.


Then again havent played Assault squad. The penetration changes might be better then it is now.
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  #60  
Old 05-29-2010, 02:31 AM
KnightFandragon KnightFandragon is offline
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Since this game isnt realistic to real life then atleast make it play balanced where the Germans arent as inaccurate as a 2 yer old w/ a Mp40 and the Americans arent pintpoint accurate. Next I hate the fact that tanks have to kiss stuff to kill it,...increase penetration atleast a few meters.......next make the ligher stuff a little bit more appealing to use...as is now its just free points...atleast German stuff is, the 50 and DSHK just kill it.
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