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IL-2 Sturmovik The famous combat flight simulator.

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  #61  
Old 03-08-2010, 02:49 PM
kimosabi kimosabi is offline
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Quote:
Originally Posted by maclean525 View Post
Wow what a bunch of utter nonsense in this thread.

Facts
=====
1. When you code a graphics engine you code to the DirectX or OpenGL API. You do NOT code directly to the hardware. The API's are hardware independent. The card that is in your development machine when you build the code is irrelevant. The exception to this is if you write code for PhysX which is a proprietary NVidia API.

2. NVidia OpenGL drivers are superior to ATI OpenGL drivers as of right now. ATI's OpenGL drivers have the "blocky text" bug in IL2. NVida drivers do not have this bug.

3. Both NVidia and ATI release "performance" patches for particular games to optimize them. If SoW is markedly faster on one card than the other you can expect a patch from the other manufacturer soon after.

6. SoW will NOT be OpenGL. Therefore the performance of the two manufacturers cards in SoW should be comparable to other games out right now. (directx)

7. At this point in time the new ATI graphics cards are considerably faster than NVidia's comparable offerings.

Speculation
=========
1. Initial indications are that the new NVidia GTX480 not only needs an ungodly amount of power it barely even matches the 5870 in performance and will likely be much more expensive. Performance is not even in the same ballpark as the 5970.

2. There have been no indications that SoW will use PhysX.

ATI have said they are working on the "blocky text" issue in IL2.

My Opinion
========
Since there is a workaround for the ATI blocky text issue there is no reason at all to buy an NVidia card today. The new ATI cards are faster, more efficient, and support triple-screen natively. We have to wait till the new NVidia cards come out to revisit this but as of right now, ATI is the only way to go.
Good post. Especially the "SoW will NOT use OpenGL". I don't see the big difference between OpenGL and DirectX in IL-2 though so anyway, that wouldn't matter much to me, being a "non-hysterical" simmer and all.

About the Fermi, meh, it has been hyped so much the last six months now so I reckon most users will be slightly disappointed when they get it, if they compare it to a 5xxx card. Heck, I was kinda disappointed going from a 4850x2 to a 5870.... No, I wasn't.

Thanks for bringing it back to a serious level man.

~S~
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  #62  
Old 03-08-2010, 03:38 PM
gprr gprr is offline
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Hi

This quote is from here:
http://forum.1cpublishing.eu/showthr...ht=opengl+main

9) My question is: on what operatiing system SOW-BOB will run?
Will it be based on OpenGl as Il2 was or DirectX?
Will it be DirectX9 or 10? Or both?
OpenGl - still main.


gprr
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  #63  
Old 03-08-2010, 03:41 PM
Igo kyu's Avatar
Igo kyu Igo kyu is offline
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That was a long time ago, OM has changed his mind since then. Please note that you are quoting a post that itself consists of quotes, Oleg has changed his mind since the original quote, and has published that since the quote was requoted, but it may be that the change of mind occurred before the requote.

Last edited by Igo kyu; 03-08-2010 at 03:46 PM.
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  #64  
Old 03-08-2010, 03:42 PM
maclean525 maclean525 is offline
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Quote:
Originally Posted by gprr View Post
Hi

This quote is from here:
http://forum.1cpublishing.eu/showthr...ht=opengl+main

9) My question is: on what operatiing system SOW-BOB will run?
Will it be based on OpenGl as Il2 was or DirectX?
Will it be DirectX9 or 10? Or both?
OpenGl - still main.


gprr
That quote was from almost a year ago. Last week Oleg specifically told me SoW would support Directx9, 10 and 11.

http://forum.1cpublishing.eu/showpos...5&postcount=15
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  #65  
Old 03-08-2010, 03:54 PM
gprr gprr is offline
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Thanks maclean525

Found also those posts to my real relife(have 5850 and according late 470/480 leaks it would be ok to stay or upgrade to 5870)

gprr
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  #66  
Old 03-08-2010, 05:37 PM
Flanker35M Flanker35M is offline
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S!

I apologize for straying off topic. A bit too much mud flew in the air and I think it is time to stop this. After all this is not UbiZoo Sorry guys.
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  #67  
Old 03-08-2010, 06:00 PM
gprr gprr is offline
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Quote:
Originally Posted by Flanker35M View Post
S!

I apologize for straying off topic. A bit too much mud flew in the air and I think it is time to stop this. After all this is not UbiZoo Sorry guys.
Agreed - no dll's in sight or even driver brakethrough, so we are all done and even overdone here.

gprr
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  #68  
Old 03-09-2010, 09:11 PM
TheFamilyMan TheFamilyMan is offline
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Though one community member has the personal assurance from a highly placed ATI driver development manager that the IL-2 problem "will be looked into", consider that since the release of Vista there has been a DX9 vsync bug with ATI cards running FSX in Vista, and now in Windows 7, that has NEVER been remedied. BTW this problem does not exist for nvidia cards.


I REALLY REALLY wanted to get a 5850 for my new i7 rig, but since IL-2 and FSX are pretty much most of the gaming I do, I would have been a fool (IMO) to buy ATI. Fortunately I'm glad I did my reseach and was able to buy one of the last NIB gtx 275s for a really low price...enough said. Sorry for kicking the horse, I'll move along now, S!

Last edited by TheFamilyMan; 03-09-2010 at 09:44 PM.
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  #69  
Old 03-10-2010, 01:26 AM
maclean525 maclean525 is offline
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Quote:
Originally Posted by TheFamilyMan View Post
I REALLY REALLY wanted to get a 5850 for my new i7 rig, but since IL-2 and FSX are pretty much most of the gaming I do, I would have been a fool (IMO) to buy ATI. Fortunately I'm glad I did my reseach and was able to buy one of the last NIB gtx 275s for a really low price...enough said. Sorry for kicking the horse, I'll move along now, S!
? I don't understand this logic.

Use the catalyst drivers version 9.10 in IL2. Problem solved.
Use D3dOverrider in FSX for vsync. Problem solved.
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  #70  
Old 03-10-2010, 06:21 AM
Flanker35M Flanker35M is offline
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S!

Not much testing can be done now until we get new version of Catalyst driver set or there is another "leak" of them. Using currently 10.3 preview ones with my games, work just fine except the known bugs for IL-2.
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