Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik

IL-2 Sturmovik The famous combat flight simulator.

Reply
 
Thread Tools Display Modes
  #101  
Old 01-19-2010, 12:56 PM
KG26_Alpha KG26_Alpha is offline
Approved Member
 
Join Date: Jan 2008
Location: London
Posts: 2,805
Default

Quote:
Originally Posted by KG26_Alpha View Post
You mean ATI's lack of driver support surely.

Nvidia was originally used as they had the most stable drivers and support , iirc over 9 years ago the decision was to code with Nvidia in mind because of this fact.
You cant blame Oleg for the poor driver support from ATI even nearly 10 Years later !!!!!

ATI had it right with the X1950 pro and driver 7.11, I had 2 in Crossfire config for a while.

Seems they went chasing numbers to make sales and lost the plot.
Quote:
Originally Posted by Flanker35M View Post
S!

Do not bash ATI alone Alpha. ATI has full support to OpenGL 3.2 and IL-2 is the ONLY game using old OGL version I have problems with, due the "nvidiasation" done back then. During IL2 beta I had ATI/nVidia/Kyro II and got IL2 to work fine and reported this to devs. So not lack of testing

.

Im not bashing ATI
There's enough customers out there that can do that.

You are blaming Oleg 1C team for ATI support which I find simply stunningly ignorant that's all, and dragging up you were an IL2 beta tester from 10 years ago should qualify you to know better than make your original post which I commented on.

Last post I'm not wasting the forum bandwith going off topic.

Last edited by KG26_Alpha; 01-19-2010 at 01:42 PM.
Reply With Quote
  #102  
Old 01-19-2010, 01:18 PM
brando's Avatar
brando brando is offline
Approved Member
 
Join Date: Oct 2007
Location: Devon UK
Posts: 451
Default

Quote:
Originally Posted by Flanker35M View Post
S!

Do not bash ATI alone Alpha. ATI has full support to OpenGL 3.2 and IL-2 is the ONLY game using old OGL version I have problems with, due the "nvidiasation" done back then. During IL2 beta I had ATI/nVidia/Kyro II and got IL2 to work fine and reported this to devs. So not lack of testing

I can run Rise Of Flight maxed out, Aces High 2 maxed out, STALKER maxed out etc. with my ATI 5870HD WITHOUT a SINGLE glitch due supposedly "crappy drivers and support". From my experience with computers and troubleshooting MOST of the errors are located between the keyboard and the chair

So if IL-2 got some more support, DLL's do this, as I tested them extensively when tweaking ATI to work with it. And it is a 2 way road, ATI and TD/MG must communicate I used nVidia 280GTX with IL2 as well and it has it's share of bugs and stuff like ATI, not a flawless card unless you benchmark only

So my point is valid, DirectX 11 is the right step to get rid of the 1-trick pony stuff we have in IL2. That is a VERY good thing to ALL gamers regardless brand of GFX card. I am not a fanboi of any brand, I just use whatever I want..now it was time for ATI and damn happy with it.

Back to topic. Super details are for screenshots. In the heat of an online fight or hair rising offline campaign you really do not have time to stare if a screw is serial numbered or not and every player wants performance, even eye candy is nice to have. So balance is the key. SoW will be fine for sure so waiting eagerly for it.
+1
__________________
Another home-built rig:
AMD FX 8350, liquid-cooled. Asus Sabretooth 990FX Rev 2.0 , 16 GB Mushkin Redline (DDR3-PC12800), Enermax 1000W PSU, MSI R9-280X 3GB GDDR5
2 X 128GB OCZ Vertex SSD, 1 x64GB Corsair SSD, 1x 500GB WD HDD.
CH Franken-Tripehound stick and throttle merged, CH Pro pedals. TrackIR 5 and Pro-clip. Windows 7 64bit Home Premium.
Reply With Quote
  #103  
Old 02-27-2010, 12:06 PM
TomCatBG TomCatBG is offline
Registered Member
 
Join Date: Jan 2010
Posts: 4
Default

Hey i've got a question to Oleg.

I saw the superb work and read about the multiple layers if you want to skin a plane, my question is will this time the textures be more high definition so we have a more precise work on them if we want to let's say paint killmarks on our rudders or something like that?

~S!~
Reply With Quote
  #104  
Old 02-28-2010, 01:40 AM
mazex's Avatar
mazex mazex is offline
Approved Member
 
Join Date: Oct 2007
Location: Sweden
Posts: 1,342
Default

Quote:
Originally Posted by philip.ed View Post
What planet are you livng in? The Battle of Britain was one of the hottest summers Britain had had for years and the british made sue their grass on their airfields was kept in perfect condition where possible. Now of course grass would be affected by weather and the constant movement of aircraft, but due to the hot summer the grass would be extrememly dry and so cut ver short. The grass in any of the shots we've seen is nothing like how it would look. British airfields were not like bogs duing the BoB, in the autumn months when it rained they might have become muddy, but nothing like the conditions you describe. Of course though if people decide to make a BoF campaign then the conditions you describe would be appropiate, bu for the BoB then it is far from that
Interesting... Let's see if Oleg models the correct weather for each day I would not be surprised

So that we all can prepare to analyze this, here is a weather summary I found for London in 1940 (at http://www.london-weather.eu/article.81.html). I will be very disappointed if july 24:th is hotter than 16.4 degrees and the effects on engine output due to air density is not correct

July - Cool with above average rainfall and sunshine.
Mean Temperature 16.1°C Monthly Highest 25.6°C Total Rain 68 mm Monthly Lowest 8.2°C Total Sun 207 hrs
The beginning of July was warm and sunny, and the afternoon temperature on the 2nd rose above 25°C. It then became cooler and changeable as Atlantic fronts crossed the country. A few dry and fairly sunny days occurred, and occasionally temperatures approached normal. Generally, however, it was cool and showery, with some longer spells of rain. On the 21st, over 10mm of rain was recorded, and on the 24th, the maximum temperature was only 16.4°C.

August - Very dry with above average sunshine and slightly below normal temperatures.
Mean Temperature 16.9°C Monthly Highest 26.5°C Total Rain 2 mm Monthly Lowest 6.8°C Total Sun 208 hrs
High pressure over, or to the west of, the British Isles, dominated the weather throughout the month. It was warm at first and the temperature exceeded 26°C. on the 4th. However, winds from the northwest or north gave many rather cool days with cloudy afternoons. Showers produced over 1mm of rain on the 10th, and at the end of the third week there were several cool, cloudy and breezy days with a little rain. On the 23rd, the afternoon temperature only reached 16.5°C.

September - Rather cool, dry and sunny.
Mean Temperature 13.9°C Monthly Highest 26.4°C Total Rain 35 mm Monthly Lowest 4.4°C Total Sun 164 hrs
The first week of September was dry and warm with sunny periods. On the 4th it was sunny all day with the temperature rising above 26°C. The second week was rather changeable and cooler, but amounts of rain were small. After mid month, although several dry days occurred, Atlantic weather systems became more active. On the 19th, over 18mm of rain fell, and towards the end of the month it became very cool.. The maximum on the 29th was only 13.1°C.

October - Rather cold with above average rainfall and slightly below normal sunshine.
Mean Temperature 10.2°C Monthly Highest 17.3°C Total Rain 61 mm Monthly Lowest -0.2°C Total Sun 94 hrs
The opening 4 weeks of the month were changeable with temperatures mostly near, or slightly below, normal. There were some dry days, and on the 7th, it was sunny all day. Much of the rain was light, but on the 16th, over 17mm fell. On the 20th, the temperature rose above 17°C., but during the last few days of October winds blew from the north and it became much colder. On the 29th, there was a frost early and late, and the maximum temperature was only 8.6°C.
Reply With Quote
  #105  
Old 02-28-2010, 08:34 AM
Aviar's Avatar
Aviar Aviar is offline
Approved Member
 
Join Date: Dec 2007
Location: New Jersey, USA
Posts: 545
Default

Quote:
Originally Posted by TomCatBG View Post
Hey i've got a question to Oleg.

I saw the superb work and read about the multiple layers if you want to skin a plane, my question is will this time the textures be more high definition so we have a more precise work on them if we want to let's say paint killmarks on our rudders or something like that?

~S!~
Well, I've seen Oleg say that the skins will be 2048x2048 (right now they are 1024x1024).

So, if that's what you meant by "...more high definition...", then I guess your answer is yes.

Aviar
__________________
Intel i7-4790 4-Core @3.60GHz
Asus Z97-C Motherboard
16GB DDR-3 1600 SDRAM @800 MHz
NVIDIA GTX 760 - 2GB
Creative SB ZX SBX
Logitech X-530 5.1 Speakers
27" AOC LED - 2752
Logitech G15 Gaming Keyboard
CH FighterStick-Pro Throttle-Pro Pedals
Logitech G13 Gameboard
GoFlight GF-T8 Module
WIN 8.1
Reply With Quote
  #106  
Old 03-01-2010, 09:01 PM
TomCatBG TomCatBG is offline
Registered Member
 
Join Date: Jan 2010
Posts: 4
Default

Thx Aviar. One more question, i'll address it to everyone but mainly to Oleg, Will we have the option in SoW when we bailout(we all have to bail out eventually) to look at the pilots eyes and not from an outside camera, i underline The Option so we can switch it in the options let's say where we look when we bail? will that be possible?

~S!~
Reply With Quote
  #107  
Old 05-05-2010, 03:22 PM
Dungeness Dungeness is offline
Registered Member
 
Join Date: May 2010
Location: Kent Coast UK
Posts: 2
Default

I used to post on Oleg's forum in a previous life (2006?) and under a different ID, but have been away from the simming community for a long time. I'm still waiting patiently for SOW, though . Re landscape and damage modelling, one thing that was discussed quite a lot back in the day was the smoke from bombing damage, particularly the daylight bombing of Thameshaven oil depot , although the same issue would be even more apparent with the Dunkirk evacuation, if its in the campaign. The point was that in the historical reality oil fires burnt for days after a raid and large palls of smoke were apparent from many miles away. The Lufwaffe apparently used the smoke column at Thameshaven as a navigation mark for their subsequent daylight raids on East London. Similarly, the reflected 'glow' of the fires started in the London Docks at in the night Blitz was visible to German pilots from their landing fields in France. Will this scale of damage be modelled?

And I hope Oleg is watching 'Blitz Street' - everything we ever needed to know about bomb damage - quite amazing....

Last edited by Dungeness; 05-05-2010 at 03:30 PM.
Reply With Quote
  #108  
Old 05-05-2010, 03:51 PM
KG26_Alpha KG26_Alpha is offline
Approved Member
 
Join Date: Jan 2008
Location: London
Posts: 2,805
Default

Quote:
Originally Posted by Dungeness View Post

And I hope Oleg is watching 'Blitz Street' - everything we ever needed to know about bomb damage - quite amazing....
Shame the Doodle bug test was "simulated" as the health and safety nerds stopped the full test :9
Reply With Quote
  #109  
Old 05-05-2010, 04:11 PM
AndyJWest AndyJWest is offline
Approved Member
 
Join Date: Jan 2010
Posts: 1,049
Default

Quote:
Originally Posted by KG26_Alpha View Post
Shame the Doodle bug test was "simulated" as the health and safety nerds stopped the full test :9
Er, yes, except that the H & S nerds thought that a full-power test might have blown widows out a couple of miles away, with the conditions as they were. I'd call that a good decision.

In any case, there was no need to use a full test - as was explained, they used less explosives, closer to the buildings, to get a similar effect. If they had used a full charge where they were, the entire test area would have been demolished. Spectacular, but not much use in determining building survivability.
Reply With Quote
  #110  
Old 05-05-2010, 04:17 PM
Dungeness Dungeness is offline
Registered Member
 
Join Date: May 2010
Location: Kent Coast UK
Posts: 2
Default

Yep - I'd really think they should have taken the risk with the local residents eardrums . It would have been a HUGE explosion - I wonder what they'll do with the V2! Hope the guys outside the UK have caught up with this excellent series - http://www.channel4.com/programmes/b...guide/series-1. Must-see TV for anyone who has ever piloted a Ju87 or He111...
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 05:46 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.