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IL-2 Sturmovik The famous combat flight simulator.

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  #31  
Old 01-29-2010, 01:05 PM
Matze81 Matze81 is offline
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Quote:
Originally Posted by Nike-it View Post
Link for HD video added. Check Oleg's post!
Also added to the previous video: http://forum.1cpublishing.eu/showthread.php?t=12757
Thank you! Much appreciated!
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  #32  
Old 01-29-2010, 01:14 PM
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zapatista zapatista is offline
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oleg,

looks fantastic, really inspiring to see that type of human animation for the pilots and crew in your new flightsim

will there be some animated humans at the airfields from the start of the BoB release, or is this to be added later ?

for ex, fueling aircraft, medical crews, vehicle drives etc ?
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  #33  
Old 01-29-2010, 01:16 PM
Oleg Maddox Oleg Maddox is offline
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Quote:
Originally Posted by zapatista View Post
oleg,

looks fantastic, really inspiring to see that type of human animation for the pilots and crew in your new flightsim

will there be some animated humans at the airfields from the start of the BoB release, or is this to be added later ?

for ex, fueling aircraft, medical crews, vehicle drives etc ?
Some main from the start. Some - probably after. Also I hope the third party developers will be able to add a lot in future....
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  #34  
Old 01-29-2010, 01:22 PM
HFC_Dolphin HFC_Dolphin is offline
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And the "has to be asked" question of the week:
Oleg, any release time schedule you can share?
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  #35  
Old 01-29-2010, 01:28 PM
caprera caprera is offline
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Great addition doubtless, but the plane seemed to be on the ground actually. Not a bailing out but just getting out after landing...
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  #36  
Old 01-29-2010, 01:37 PM
drafting drafting is offline
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Now that's awesome! I've wanted bailouts like that ever since I first started playing flight sims!

Now, I have have to ask... That's probably hand animated and not using something like Euphoria (or is it??), so how do you account for all possible situations?

Like, say the Spit is missing its left wing and is spinning down... The pilot probably wouldn't step out on the wing in that situation! He'd possibly get flung out spinning through the air...

or say the elevators were jammed full down and the Spit was violently nosing over... would the pilot get lifted up and out?

Of course, that might just be the 'get out of the plane on the ground' animation (but the 'Arrrgg!' suggests otherwise?) and you can ignore my post.
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  #37  
Old 01-29-2010, 01:40 PM
Rango Rango is offline
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This is really breathtaking. I fly sims since the old days of BOB, SWOTL, Falcon3, Redbaron, CFS1,2,3,... and always thought that IL-2 is top of the edge and can be improved only marginally. Okay, the screen shots were excellent too, but this animation stuff is the first step into a new dimension of flight simming. I have only one problem: My wife. What will she say if I decide to live only in the virtual world after going public of SOW?
If this game is available in stores I will take a four-week-vacation and leave my PC only for beer run. May the force be with you, Oleg!!!
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  #38  
Old 01-29-2010, 01:40 PM
Avimimus Avimimus is offline
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Increadibly impressive.

Howver, I'd still personally prefer a 1st person bailout to a fance climbingout sequence.

But still increadibly impressive.

Yes,
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  #39  
Old 01-29-2010, 01:42 PM
Avimimus Avimimus is offline
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Quick question: Will the skeletal model be flexible enough that animations for non-humans to be included? I'm sure some people will want to do an 1930s African sim with herds of elephants.
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  #40  
Old 01-29-2010, 01:48 PM
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choctaw111 choctaw111 is offline
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Thank you again for the update.
This is another really nice surprise!
I can say that Oleg has done nothing but surprise me over these last few years!
Thanks Oleg and team for what will be an AWESOME flight sim!
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