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IL-2 Sturmovik The famous combat flight simulator.

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  #21  
Old 01-15-2010, 06:03 PM
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philip.ed philip.ed is offline
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I just want to see some terrain shots (actual terrain) and some effects visuals. We all know the planes and cockpits will be good, I just want to see some shots of things we haven't see before. Maybe a video of the dynamic weather?
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  #22  
Old 01-15-2010, 06:12 PM
GBrutus GBrutus is offline
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Love the Tiger Moth, I can see myself spending alot of time in this aircraft.
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  #23  
Old 01-15-2010, 07:03 PM
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mazex mazex is offline
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Quote:
Originally Posted by 13th Hsqn Protos View Post
S~! Luthier

Pros: Good Attention to detail

Cons: Washed out low poly look as usual (stop this crap), over-weathered, dull .... this is not 2010 quality ....

Conclusion: Looks like IL2 ......
Hey, c'mon Protos - that compass has more polys than a whole train in IL2

Love the cockpit - having flown the Moth myself it's especially fun to see it. Even though you will unfortunately never get the "wind in your hair" and smell simulation needed to complete an open cockpit simulator

Great work!
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  #24  
Old 01-15-2010, 07:05 PM
Lucas_From_Hell Lucas_From_Hell is offline
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IIRC, Oleg did a very detailed explanation over and over about AA and graphics in general.

I'm pretty sure that if you check the discussion threads of most updates (try the earlier ones), you'll find them.

I don't remember it in details, but the result of (X+Y) times Storm of War³ plus Graphical Issues times "To Be Solved" equals to no anti-aliasing and low-standard screenshots for now .

That's an outstanding Moth you have there. And that second shot... If you remove the codes, I'll have a new wallpaper Lightning is a masterpiece, looks almost more realistic than real life.

Terrain isn't worth commenting because, as you guys had to say two million times (at least), that isn't anything close to final or anything like that.

The aircraft 3D model, as all Storm of War models we've seen so far, is superb. Smooth curves, attention to every single rivet, very detailed.

Textures are a piece of art, really. Specially the weathering, just loved it. It looks very, very natural - not too clean, not too dirty, just "operational-ish"

And there are the shadows... What can I say about them? Such shadows should be at the Louvre, not in a computer simulator. Looking really outstanding.

The cockpits just continue to blow me away. All the tiny little details modeled almost to perfection. I can already imagine myself going for a cross-country flight, few clouds, a cool breeze, the fields passing by... Nevermind, just dreaming with eyes open here. Last shot just shows the power of self-shadowing.

Comments made, I could resume this long post in one phrase:

"Never in the field of flight simulation, so much detail was put in so many things by so few"

...and then some insane ones talk about Wings of Prey, with its all-mighty brown atmosphere and all the filters orgy around it?! What the hell have you guys been smokin'? WoP will stand for Wings of Prehistoric (and unrealistic!) graphics and flight when Storm of War is out. Totally guaranteed

Thanks for the update, Ilya. Hope you and team enjoyed the vacation. It was well deserved one, after all. Now, back to work - you have some fans to feed!

Last edited by Lucas_From_Hell; 01-16-2010 at 03:02 PM.
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  #25  
Old 01-15-2010, 07:45 PM
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choctaw111 choctaw111 is offline
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Another great update. Thank you Oleg.
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  #26  
Old 01-15-2010, 07:58 PM
kendo65 kendo65 is offline
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Quote:
Originally Posted by 13th Hsqn Protos View Post
S~! Luthier

Pros: Good Attention to detail

Cons: Washed out low poly look as usual (stop this crap), over-weathered, dull .... this is not 2010 quality ....

Conclusion: Looks like IL2 ......
Would be nice if you could get over your WoP is better than BOB fixation long enough to see what is in front of your eyes.

How can you look at Pics 4, 5 and 6 and say that?
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  #27  
Old 01-15-2010, 07:58 PM
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philip.ed philip.ed is offline
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Quote:
Originally Posted by choctaw111 View Post
Another great update. Thank you Oleg.
Thank-you Luthier
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  #28  
Old 01-15-2010, 09:21 PM
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Very nice detail and thanks for the update!...Im looking forward to the great possibilities with the duel control's in SOW. Again, the detail is just amazing really caint wait, thanks
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  #29  
Old 01-15-2010, 09:48 PM
Necrobaron Necrobaron is offline
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Quote:
Originally Posted by kendo65 View Post
Would be nice if you could get over your WoP is better than BOB fixation long enough to see what is in front of your eyes.

How can you look at Pics 4, 5 and 6 and say that?
Some of us are too fixated on oversaturated, whiz-bang graphics to know what a good sim even is, I suspect. Even if SoW looked like IL-2 (which it almost certainly will not), it would hardly be the end of the world. Just as long as the flight modelling, damage modelling, and all the other things that go on behind the scenes (and thus what makes a sim a sim) are improved accordingly, I will be happy.
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Last edited by Necrobaron; 04-26-2011 at 07:30 AM.
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  #30  
Old 01-15-2010, 09:51 PM
335th_GRSwaty 335th_GRSwaty is offline
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Quote:
Originally Posted by TheGrunch View Post
I don't see how the exterior model could be more detailed without going really crazy.
+1

Check screen shots with some of these pics:
windshield frame is just the same: http://www.warbirdz.net/largepic.php?ID=14330

http://www.warbirdz.net/largepic.php?ID=17474
http://www.warbirdz.net/largepic.php?ID=14304

If anti-aliasing was on would be much better!

Luthier if it works at windshield, would be nice to add more metal!

http://www.warbirdz.net/largepic.php?ID=16428

All Tiger Moth pics:

http://www.warbirdz.net/results.php?...20Tiger%20Moth

(By the way excellent site!)
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