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IL-2 Sturmovik The famous combat flight simulator.

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  #781  
Old 12-11-2009, 12:00 PM
Viikate Viikate is offline
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Quote:
Originally Posted by Eldur View Post
But the gauge went as high as 20m/s. Probably it is wrong then. Or I can't read it correctly.
You are right. The gauge scale isn't exactly linear, so it shows slightly too much. 12 o'clock should be 15m/s but it looks more like 17 in the texture.
  #782  
Old 12-12-2009, 12:33 AM
jermin jermin is offline
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Another request for TD. Would you please fix the elevator trim deay with all Bf-109 variants? The trim system in the current game has a 10-sec delay before trim action is fully applied. But it has been confirmed that the full travel of trim wheel only takes 2 seconds. Would you please change the delay as per reality in the next patch?

Best regards,
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  #783  
Old 12-12-2009, 12:45 AM
nearmiss nearmiss is offline
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It would be nice, if TD could share with us some of the things they have already done that will be in the first patch.
  #784  
Old 12-12-2009, 12:55 PM
Eldur Eldur is offline
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Originally Posted by nearmiss View Post
It would be nice, if TD could share with us some of the things they have already done that will be in the first patch.
It would be nice if they could set up a website with a ToDo so we can see what they actually are planning to do.
  #785  
Old 12-12-2009, 01:07 PM
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ElAurens ElAurens is offline
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One thing I 'd like ot see is a way to set the altitude of an air spawn point on a dogfight map when using the test runways that give air spawns.

It would be nice to have say, bombers that would spawn at 7000 meters and IL2s spawn at 1000 or less and have a nice gui tab to set that.
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  #786  
Old 12-12-2009, 03:24 PM
nearmiss nearmiss is offline
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Quote:
Originally Posted by Eldur View Post
It would be nice if they could set up a website with a ToDo so we can see what they actually are planning to do.
A website is just alot more work. IMO, it would be best for TD to concentrate efforts on developing the patch.

All that is needed is an occassional posting with a list of things planned. If more explanation is needed a simple note beside the item should be fine.
  #787  
Old 12-12-2009, 04:25 PM
HanzBlixz HanzBlixz is offline
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Suggestion

One locked sticky thread called "Daidalos Team's Progress" with only one post that they can continually edit/update. It might contain a list as follows.

Known issues being worked on. (not all known issues and complaints)

Known issues fixed and to be included in next patch.

Features and Items to be included in the next patch.

Above patch dependent on Oleg's approval.

By having one locked sticky thread with one post saves visitors from having to scroll through pages to see whats going on... as well as from sifting through pages of non-team posts suggesting things ...like this.



Happy Holidays to All

HB

Last edited by HanzBlixz; 12-12-2009 at 04:28 PM.
  #788  
Old 12-12-2009, 06:34 PM
jermin jermin is offline
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Yes, a progress thread will be nice.
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  #789  
Old 12-13-2009, 07:16 PM
Eldur Eldur is offline
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The AI really needs some work... Just flew a mission and told my wingman to attack fighters. What did he do? He attacked some ground target instead... they're completely unable to follow commands it seems... this is just silly.
  #790  
Old 12-14-2009, 05:20 PM
IceFire IceFire is offline
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I'm not sure if this has already been asked and I've read quite a few pages but I thought I'd have a go at this anyways.

The Spitfire Vc 2 and 4 cannon versions have a cockpit bug that has been present since they were introduced. The view is too high in relation to the rest of the airplane. If you sit in a Spitfire VIII and then in a Spitfire Vc you'll notice that the wing is further away and that the nose is not visible nor obscuring any view.

Is this something that can be fixed for the next patch? It's something that has bugged me for years and I accepted that maybe it would never be fixed but I now have a tiny bit of hope.

Thanks!
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