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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

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  #1  
Old 12-11-2009, 04:54 PM
SEE SEE is offline
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Default Hosting Sessions...and Leader Board Scoring.

Xbox. If someone hosts the session does their computer become the server so to speak? How does MP actually work in terms of sharing and controlling the game play across all the players and why some experience 'Lag'?

Also, will the patch affect the current Xbox leaderboard if the scoring is changed (e.g. will the leaderboard be reset to zero)?
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Old 12-11-2009, 05:02 PM
InfiniteStates InfiniteStates is offline
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The hosting aspect of the game will be the same across the platforms I'd've thought. When the game launches the host becomes the parent and all other players become the children. The parent is responsible for collecting all network data from all the children then redistributing the entire data set back to all the children. So lagginess is determined mainly by your ping to the host.

It's a pretty standard network model. CoD uses it too. That's why everyone gets dumped when the host quits, unless some sort of host migration feature is implemented which will find a new (and hopefully best) parent from the children.

Dunno about the leaderboards though - I don't think ours have been reset...? Although the upside is, if we're getting bigger scores now, active players should rise up faster than existing inactive players.


Sorry if the first word of your post was an attempt to stop me replying, but the answer is fairly general and non-platform specific
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Old 12-11-2009, 05:02 PM
Zatoichi_Sanjuro Zatoichi_Sanjuro is offline
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It's p2p, so yes, the person who hosts becomes the server. If your latency to the host is too high then you will lag.
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Old 12-11-2009, 05:22 PM
SEE SEE is offline
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why on earth would I want to stop you replying InfiniteStates........topman and thanks for the replies guys.
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