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#351
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Thank you for your participation and this thread. Reminds my of the good ol ORR years ago.(SOB!)
I have a couple of q:s for you; Q:1 Will BOB be 32 or 64 bits? Q:2 Will it support physiqs? (spelling?) Q:3 Will it support multi cores? Q:4 Will it support Dx 11? Regards from a hot and humid Thailand Khun Viking |
#352
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1. probably. Not sure. Non standard yet for all. 2. Hardware manufacturers asking us, but we wont at the moment untill all will be as a standard. Too much time development for doubtful advantage and unclear future for some of these technologies. 3. yes 4. yes |
#353
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And I hope many clever people were able to see what we have already in our hands and may understand how it will be in future. Last edited by Oleg Maddox; 10-28-2009 at 07:07 AM. |
#354
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Thank you for the Friday update, Oleg - it looks like I can really look forward to my Fridays again.
I am not wanting to say too much - I can see that you are getting loads of suggestions (some good, some totally impractical I would imagine!). My questions to you are: - will the AI aircrafts' speeds be "toned down" - it was always a real battle for me to catch up to my squadron/flight ... usually I did that as we were about to reach the target - hehe! - a few "immersion-givers" eg flocks of birds - such things definitely help with immersion! Thanks again to you and your team foe what you give us ... speaking for myself, IL-2 (and the add-on's Forgotten Battles etc) has provided me with 1 000's of hrs of enjoyment. . |
#355
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#356
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Sounds good!
Hoping for 64 bits as I belive that is the future. If my investments in Russian oil turns out prosperus I will invite you to a diving trip here in the Andaman sea. Regards Khun Viking |
#357
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#358
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No blood and pices of animals. Last edited by Oleg Maddox; 10-28-2009 at 07:14 AM. |
#359
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Ok. Would be happy!
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#360
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Oleg with the game being so close, and no press reports. It seems to me that 1C would have to be the publisher, is that the case. Will the game be offered via both download & hardcopy, thanks
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