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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

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  #61  
Old 09-21-2009, 12:54 PM
Lexandro Lexandro is offline
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Well in strike I try and play the Escort role myself. However it is rather hard to do, so dont be to dismisive of people flying off. Once I lock in a target I try and take it out, so basically I get a bit of target tunnel vision. Its not that Im doing it to get the points per-say, its more that I need to ensure that the enemy is downed so the bomber can slip through unharmed.
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  #62  
Old 09-21-2009, 07:54 PM
PantherAttack2 PantherAttack2 is offline
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Quote:
Originally Posted by Ancient Seraph View Post
And please stop with the arguments of, in real life they would adapt blabla, in all fairness, this is still a game, and balancing is a major factor. If a game is unbalanced, however realistic it may be, it stops being fun quite quickly.
I for one believe that some people will adapt (blabla) and some people won't. Those who don't, it's probably because they just want to fly a plane they want. I know I do, I'm not going to fly some jet that I can barely use just because the enemy has an Arado on their team.

And I also believe that this won't turn into a jet-fest. Jets are the fastest, but they are still worse in all other ways compared to propeller planes.
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  #63  
Old 09-21-2009, 08:08 PM
Ancient Seraph Ancient Seraph is offline
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Quote:
Originally Posted by PantherAttack2 View Post
I for one believe that some people will adapt (blabla) and some people won't.
My 'adapt blabla' was referenced to an earlier comment about how pilots in the actual WWII would adapt to the jets and all that.
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Originally Posted by PantherAttack2 View Post
Jets are the fastest, but they are still worse in all other ways compared to propeller planes.
Worse in what?
Arado:
  • Payload? Not as much as the B17, but that's compensated for by the short time it takes to reach the target, drop bombs, respawn and come back again.
  • Gunners? Not as much as any bomber, but that's compensated for by the speed, with which no piston pilot can even dream of flying.
  • Manouvrability? It'll turn just as hard or easy as a B17. Admittedly, it's less agile then the He-111, but that's compensated for by payload.
Fighter jets:
  • Armament? Me-262 has some nice cannons on there, with less recoil than similar planes.
  • Manouvrability? Obviously compensated for with speed.
  • Armor? So what? It's not like anyone keeps up.
I have respect for people that can B&Z, and with some planes you must, but all the planes that are designed for B&Z instead of T&B are still vulnerable to other aircraft, except for the jets. A master of B&Z will be invincible in a jet, period. Unless someone else grabs a jet.
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  #64  
Old 09-21-2009, 08:13 PM
Gazz6666 Gazz6666 is offline
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Quote:
Originally Posted by Ancient Seraph View Post
  • Gunners? Not as much as any bomber, but that's compensated for by the speed, with which no piston pilot can even dream of flying.
As I mentioned earlier, though having done a bit more research, the Arado should have two rear-firing 20mm Cannons to defend itself with
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  #65  
Old 09-21-2009, 08:19 PM
PantherAttack2 PantherAttack2 is offline
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Quote:
Originally Posted by Ancient Seraph View Post
Worse in what?
Arado:
  • Payload? Not as much as the B17, but that's compensated for by the short time it takes to reach the target, drop bombs, respawn and come back again.
  • Gunners? Not as much as any bomber, but that's compensated for by the speed, with which no piston pilot can even dream of flying.
  • Manouvrability? It'll turn just as hard or easy as a B17. Admittedly, it's less agile then the He-111, but that's compensated for by payload.
Fighter jets:
  • Armament? Me-262 has some nice cannons on there, with less recoil than similar planes.
  • Manouvrability? Obviously compensated for with speed.
  • Armor? So what? It's not like anyone keeps up.
I have respect for people that can B&Z, and with some planes you must, but all the planes that are designed for B&Z instead of T&B are still vulnerable to other aircraft, except for the jets. A master of B&Z will be invincible in a jet, period. Unless someone else grabs a jet.
Maybe 1-on-1 it doesn't work out, but with some teamwork, 2 planes can coordinate an attack and take down jets. Jets aren't invincible. Now, that's all I'll have to say on that topic, because that really belongs in the 'I'm surprised jets are not used more' thread.
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  #66  
Old 09-22-2009, 12:49 AM
trk29 trk29 is offline
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So where did you have to pre order the game from to get the P-47?

Last edited by trk29; 09-22-2009 at 08:22 AM.
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  #67  
Old 09-25-2009, 12:19 PM
Reknad Reknad is offline
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Quote:
Originally Posted by Ancient Seraph View Post
My 'adapt blabla' was referenced to an earlier comment about how pilots in the actual WWII would adapt to the jets and all that.

Worse in what?
Arado:
  • Payload? Not as much as the B17, but that's compensated for by the short time it takes to reach the target, drop bombs, respawn and come back again.
  • Gunners? Not as much as any bomber, but that's compensated for by the speed, with which no piston pilot can even dream of flying.
  • Manouvrability? It'll turn just as hard or easy as a B17. Admittedly, it's less agile then the He-111, but that's compensated for by payload.
Fighter jets:
  • Armament? Me-262 has some nice cannons on there, with less recoil than similar planes.
  • Manouvrability? Obviously compensated for with speed.
  • Armor? So what? It's not like anyone keeps up.
I have respect for people that can B&Z, and with some planes you must, but all the planes that are designed for B&Z instead of T&B are still vulnerable to other aircraft, except for the jets. A master of B&Z will be invincible in a jet, period. Unless someone else grabs a jet.

Depends, an ME 262 can be easy to shoot down unless you have experience pilots who knows not to out turn a piston fighter..
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