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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

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  #21  
Old 03-10-2010, 03:36 PM
f1rebrand f1rebrand is offline
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Ah I see what you mean now Gilly. I was only picking up snippets of this on the headset last night.
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  #22  
Old 03-10-2010, 06:06 PM
siteseeker siteseeker is offline
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agreed Gilly... played like that last night.... however, it seemed like most of the action took place below 2000 ft.... things happen quick for sure... when i had someone on my tail i just climbed as it seems altitude is a good friend to have when pulling defensive manuvers =)
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  #23  
Old 03-11-2010, 09:21 AM
McQ59 McQ59 is offline
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Quote:
Originally Posted by siteseeker View Post
agreed Gilly... played like that last night.... however, it seemed like most of the action took place below 2000 ft.... things happen quick for sure... when i had someone on my tail i just climbed as it seems altitude is a good friend to have when pulling defensive manuvers =)
I second that siteseeker. Deeply! Or should I say Highly...

The bailing out option get so much more realistic when the fights take place higher than 1000 feet above the ground. I gladly grant my oponent the kill and bail out, if I only could manage to push the right buttons in time! In addition I think it looks cool when the pilot gets out of the cockpit and his shute opens. And like Gilly I think it's more like the actual pilots too rather would bail out than dedicate them selves to Old Godfather Gravity and meet Mother Earth in a frenzy of flames...

An other thing is the fact that I usually uses the G-6, and it really likes a bit of air between it and the deck. The games get so much more fun and interesting too when u have the possibility to roll, turn and do some evasive manouvers.

Respect to the bailers.
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