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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

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  #41  
Old 09-21-2009, 06:16 PM
Ancient Seraph Ancient Seraph is offline
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Against almost 5,000 for the Mustang. Not that impressive.
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  #42  
Old 09-21-2009, 06:18 PM
Wissam24 Wissam24 is offline
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Yeah, I mean lets face it, all those Aces who only got 5 or 6 kills. They ALL suck compared to Erich Hartmann. Man. Every pilot ever sucks, cause he got all those kills.

Just cause another plane did very well doesn't mean another plane didn't. The Wright Brother's plane only flew 200 odd feet, you going to say that had a negligible impact on aviation?
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  #43  
Old 09-21-2009, 06:28 PM
Ancient Seraph Ancient Seraph is offline
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I repeat, why would a plane be in a game if it has such a negative impact on it, just because it was important for later development? I acknowledge the fact that it had a big impact, but only on development after the war.
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  #44  
Old 09-21-2009, 06:33 PM
akuma akuma is offline
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When I made this thread I didn't realise just how much jet rage there was.

But its a fact that jets were part of WW2, and they did indeed unbalance it, so I dont see why the game makers would ignore such a fact of vital importance. However if you want to cry about balance perhaps we should remove machine guns and assult rifles from WW2 games as they unbalance it and I dont like it??????

As for the ME262 kills, they were introduced much later in the war, most historians agree that had Hilter allowed the 262 to be entered into the war as a fighter, and not held out for a fighter-bomber then things could well have been very, very different.
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  #45  
Old 09-21-2009, 06:35 PM
Wissam24 Wissam24 is offline
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The Blenheim was proven poor pretty quickly, that's still in there. The Po-2 was a trainer and reconnaissance plane, that's in there. The MC202 only fought in Italy! And it was pretty quickly overwhelmed. Why are they all in there? Because they WERE there
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  #46  
Old 09-21-2009, 06:37 PM
Ancient Seraph Ancient Seraph is offline
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So was the Tallboy bomb, wanna bet it won't be there if a Lancaster comes available?
None of the planes stated above have any negative impact on the game, thus you argument is void.
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  #47  
Old 09-21-2009, 06:41 PM
akuma akuma is offline
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Quote:
Originally Posted by Ancient Seraph View Post
So was the Tallboy bomb, wanna bet it won't be there if a Lancaster comes available?
None of the planes stated above have any negative impact on the game, thus you argument is void.
The more the merrier I say. I'd be more than happy to include all the fighters and bombers if it were up to me. But alas its not

However to miss out such high profile aircraft would have been a mistake.
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  #48  
Old 09-21-2009, 06:44 PM
Wissam24 Wissam24 is offline
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That wasn't your argument, I had said that to leave them out entirely would be wrong, because they were important in the war. You then said that no, they were useless in the war, to which I pointed out that actually, they weren't ALL useless at all. Whether they have a negative impact on the game is irrelevant as regards what we were arguing about. You seemed to be arguing that because they had hardly any impact on the war, they should be left out.

How they affect the game is something that needs to be dealt with, but is not something to do with history
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  #49  
Old 09-21-2009, 06:46 PM
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Robotic Pope Robotic Pope is offline
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oh the Me262 should definitely be in the game. As I believe the Meteor should be. They give the game a link to the modern day an give the player a sense of the incredible advance in technology at that time. It wouldn't be right to have a WWII flight game without jets, thats like denying history. How the game balances them against the other planes is always a problem but it is a problem that must always be solved for a WWII flight sim.
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  #50  
Old 09-21-2009, 06:48 PM
Ancient Seraph Ancient Seraph is offline
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Wow, you really care about actually playing a fair game, do you?
I appreciate you want realism, and you play on Simulator, right? And in principle I am not against jets being in the game, I'm against them being in multiplayer as a normal option. In 1946 for example, there were a lot of jets, but the host had the ability to select the planes available in the server. There were hardly any good servers that mixed piston with jet. Practically all of the servers were piston-only, and there were some jet-only servers.
I have no problems with jets whatsoever, as long as they're not in a server I want to play in.
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