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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles. |
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#1
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I played a match this evening, I boom and zoomed a FW190-D at about 1000ft, and missed!
So as expected I had to dodge the cannon fire from the over shoot. To do this I ran for the deck at full throttle and kept it beneah 100ft. The speed was off the scale so all I got was the ----- reading. I expected to be in his gun range for about 10 to 15 seconds after which I could start to throw in some turns and get back into the fight. To my surprise the player was able to keep pace with me and keep within 1.2km and gun range. It would seem I could not out run him. Is this possible? I could buy if he dove a few thousand feet and kept pace for about 20 seconds before his speed bleed off, but keeping pace for over a minute with a starting altitute of 1000ft and a flat race at below 100ft? Any ideas? |
#2
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Arcade?
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#3
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#4
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Then the answer is simple: Yes. You can do anything on Arcade from what I've played. Speed has nothing to do with it, if your flying a Me262 or Me163, it doesn't matter the enemy is a Hawker Hurricane or FW-190D9.
On Realistic and Simulator, I know it's different. Especially on Simulator. |
#5
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the fw-190 is, IMO, the fastest plane I have ever flown in this game. i usually start a game with my speed at 400, and within 1 WEP, i'm over 1000, and sometimes it goes to ---- if i pitch down just a bit. (i usually use the D-9 model, if it's any difference) but of course this comes as a trade off with manouverability......
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#6
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Don't expect anything you know about aircraft to apply in arcade with exception of relative turn rate - even then that's far off the mark because the bleeding of speed isn't factored in.
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