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IL-2 Sturmovik The famous combat flight simulator. |
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Thread Tools | Display Modes |
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#1
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Hi all,
I had a couple of questions about SOW, namely options of clickable cockpits and a full start-up routine. I know Oleg has posted indicating that he will not be implementing either in SOW (not sure if the option will be there for 3rd party mods). Quote:
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What do you guys think? Should SOW implement clickable cockpits and realistic start-ups? Cheers |
#2
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If they had the time to implement it then that would be great for the people that would wish to use it but IMO it is not required (note that is just my opinion).
Having flown in reality the thought of using a a mouse and pointing and clicking on something to make it work is rather unrealistic. Surely physically pressing a button on a keyboard or joystick is more realistic than fiddling around pointing at something with a mouse and clicking? |
#3
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Not for me thanks
Nothing realistic about "clickpits" at all. On the question of complex/full/realistic (however you want to term this) start up procedure, surely this will have to extend to the aircraft's performance from cruise to combat also, at present ALL aircraft simply roll/dive/bank from full cruise to combat, a lot of aircraft required fuel balancing trim adjustments and other engine fuel mixture adjustment before simply yanking the stick and diving at your enemy. Landing procedures should also be made "realistic" instead of the point and slap it in approach I've seen and done ![]() If you are going to do "realistic" do it all the way through............. >>>>>>>>>>>>>>>>Cue the clickpit brigade Last edited by KG26_Alpha; 01-29-2009 at 01:49 PM. |
#4
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Its a decent idea but how many would actually use it and how much more time spent developing it will the clickable cockpits add to the over due sim?
Flyingbullseye |
#5
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Black Shark has only one cockpit right?
Chiz:: Quote:
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#6
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I am not interested in using mouse for clickable cockpit. I think Oleg has the right approach.
Happy landings, Talisman |
#7
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I think clicking controls with the mouse on the screen is less realistic that using a keyboard for the same affect.
End of the day, none of it is too realistic is it? CS. ![]() |
#8
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having flown real planes, i promise, the start up is not the highlight of the flight. the only thing that makes start up interesting is the fact that you are watching your gagues for any sign of engine malfunction. unless these malfunctions are present, the start up sequence is merely an un rewarding and time consuming process. Supposing they did implement malfunctions in startup, you would simply be forced to restart your mission with an airplane that would crank up. The only reason we have "complex" start up sequences in real life is because things break exactly when you dont want them to.
Clickable cockpits are good for some functions, but i would not want every item in the cockpit clickable. When you fly a plane, much like driving a car, you dont always look at what button you are pushing. You do so much of it by feel that its hard to express how important it is to know your cockpit literally blindfolded. that doesnt mean that you never take a quick glance to ensure that you have achieved the desired effect of whatever switch you are manipulating though! but you dont look AT the turn signal when you switch it in your car do you? to have clickable buttons in such a simple (relatively) airplane means that you would have to have it displayed on your coputer screen (since you cant do it by feel) and that you would have to focus on clicking that switch. The reality is that this is LESS realistic than having it mapped to a button on your controller or keyboard. |
#9
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For me starting the engine was alway's a highlight...but I very much enjoy engine's, the sound's, the feel, and the respect deserved of a well designed combustion engine. I can see why others can't be bothered with such matters, but I would totally enjoy the experience each time. I think that we are talking a switch here, so no one would have to use the feature. And yes, I'm not a big mouse fan either, but would enjoy function bind to key. I would go even further, with temperature affecting start up ![]()
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#10
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Well put too. |
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