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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 09-26-2013, 09:37 PM
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Aviar Aviar is offline
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Default Creating QMB Missions

I decided to try and make a QMB mission. I'm having a problem getting started.

I followed all the rules in the 4.10 Guide. When I try and load the mission in the QMB I get the following error: Data file corrupt (see attached screenshot)

All I have in the mission so far is 8 Red flights and 8 Blue flights, as required per the instructions. I'm not sure what can possibly be corrupt.

Has anyone created a more in-depth tutorial on creating QMB missions? The one in the 4.10 Guide is pretty basic.

Aviar
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  #2  
Old 09-26-2013, 10:54 PM
IceFire IceFire is offline
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It's been a while since I was involved with the QMB stuff... I remember seeing the error but I don't remember all of the reasons that caused it.

You have done something wrong... but what it is, hard to say

I'll PM you my e-mail and you could send it my way if you'd like me to have a look?
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  #3  
Old 09-26-2013, 11:25 PM
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Getting a little closer. I found this tutorial which explains a lot more than the 4.10 Guide.

http://www.mission4today.com/index.p...etails&id=4014

After making some changes, I no longer get an error message. However, when I click on the Fly button in the QMB, nothing happens. The button depresses but that's all. The mission never starts.

Back to the drawing board.

Aviar
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Old 09-27-2013, 02:34 AM
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After reading SOME of the following forum thread my head is spinning.

http://www.mission4today.com/index.p...ish=15&start=0

I originally had some spare time so I thought I would try something I always had wanted to do...create a mission in the QMB. I have been making IL-2 missions since day one so I thought it would be a breeze. I was sadly mistaken.

I'll have to put this one on hold for the time being.

Aviar
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  #5  
Old 10-17-2013, 08:21 PM
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You only need to create one template for the QMB to work so you can start simple and add more templates as you get more comfortable making them.

I always make the head on pass template first (The NoneN template) since that is one of the easiest for me to make. After you make the template using the FMB you can test it in the QMB to make sure it works as expected.

For Pacific Fighters maps use USA None and Japanese None squadrons in your templates.
usa0100
usa0101
usa0102
usa0103
usa0110
usa0111
usa0112
usa0113
ja0100
ja0101
ja0102
ja0103
ja0110
ja0111
ja0112
ja0113

For FB maps use German None and Russian None squadrons in your templates.
g0100
g0103
g0101
g0102
g0110
g0111
g0112
g0113
r0101
r0102
r0103
r0100
r0110
r0111
r0112
r0113

Don't forget that there are several map templates at M4T that you can use to save some time populating your map.
Mission Templates: http://www.mission4today.com/index.p...Downloads&c=95


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  #6  
Old 10-18-2013, 01:03 AM
IceFire IceFire is offline
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Good stuff wheelsup!

I would also suggest against too much populating on a QMB setup. It's meant to be quick missions without a lot of frill. Just my thoughts on the matter. I'd go with spending time making it play well than putting in a lot of doodads.
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