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Adventure mode All you want to know about adventure mode (may contain SPOILERS)

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  #1  
Old 09-27-2008, 04:09 PM
HozzMidnight HozzMidnight is offline
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Default Level up choices?

For each of the three classes, how do you prioritize your stats when you level up?

Is Leadership always the best choice?
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  #2  
Old 09-27-2008, 08:23 PM
Strelok Strelok is offline
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For my warrior, leadership > rage > attack/defence > anything else.

Leadership is THE best choice. While 1 extra attack or defence won't make a big difference, having 2 more giants does that difference
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  #3  
Old 09-28-2008, 04:54 AM
Sandsai Sandsai is offline
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Quote:
Originally Posted by Strelok View Post
For my warrior, leadership > rage > attack/defence > anything else.

Leadership is THE best choice. While 1 extra attack or defence won't make a big difference, having 2 more giants does that difference
Rage is a pretty good choice every now and then because there aren't that many opportunities in the world that build up your max rage, however, there are plenty of opportunities for leadership with all the banners and + leadership artifacts.
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  #4  
Old 09-28-2008, 01:13 PM
Ball Buster Ball Buster is offline
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Originally Posted by Sandsai View Post
Rage is a pretty good choice every now and then because there aren't that many opportunities in the world that build up your max rage, however, there are plenty of opportunities for leadership with all the banners and + leadership artifacts.
The banners are nearly useless when you have a warrior. Usually you would need 15-20 banners to reach the equal increase of leadership than leveling up. On the contrary, when you got an increase of rage in the adventure map in nearly the same as when you go up a level.

And also, I think the maximum rage isn't so important as the leadership. The rage is there for use it, not for accumulate it. I'm not that type of player who loads big amounts of rage by not using it against weak creatures, and then drop all in a stronger group or enemy hero. Using rage allows the spirits to grow up and gain new habilities, making it stronger.
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  #5  
Old 09-28-2008, 08:41 PM
Sandsai Sandsai is offline
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Quote:
Originally Posted by Ball Buster View Post
The banners are nearly useless when you have a warrior. Usually you would need 15-20 banners to reach the equal increase of leadership than leveling up. On the contrary, when you got an increase of rage in the adventure map in nearly the same as when you go up a level.

And also, I think the maximum rage isn't so important as the leadership. The rage is there for use it, not for accumulate it. I'm not that type of player who loads big amounts of rage by not using it against weak creatures, and then drop all in a stronger group or enemy hero. Using rage allows the spirits to grow up and gain new habilities, making it stronger.
I use rage pots for big battles, quite helpful. I would go with some rage very early on when your leadership lvl is around 100 as compared to say an increase in 7-10 max rage. Just me again I guess.
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  #6  
Old 10-08-2008, 06:57 AM
leo leo is offline
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You will get more leadership points per level up in the late game while the attack and defence points offered will still be the same. My suggestion is to take attack/defence in early game, and leadership in late game.
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