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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 12-20-2012, 12:30 PM
OverDhill OverDhill is offline
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Default IL2 1946 and second monitor?

I have been setting up a dedicated system for flight sim games. Part of the setup is a second touchscreen monitor. I have Falcon BMS and Helios working well with the setup and was wondering if there is any chance to get IL2 1946 to use the second monitor for gauges (and maybe button input). I have done some searching but have not seen a clear answer.

Does anyone have a setup they use with IL2 1946 using a separate monitor for gauges and maybe button input?

Thanks for any help
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  #2  
Old 12-20-2012, 04:45 PM
MaxGunz MaxGunz is offline
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You could do that using devicelink (check the readme's and web surf a bit) but that's very limited online. Offline, you can do much with it.
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  #3  
Old 12-20-2012, 05:21 PM
OverDhill OverDhill is offline
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I have the monitor working. I was looking to see if any software exists to use with IL2 1946 to extract the cockpit/gauges.
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  #4  
Old 12-20-2012, 06:16 PM
FS~Daedalus FS~Daedalus is offline
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Yes, UDP Speed is the software you are looking for.

http://www.mission4today.com/index.p...p=show&kid=377

It uses DeviceLink to read information from the game via UDP protocol. If you want to use it online (given that the server allows mods) you will also need the mod DeviceLink online made by Fireball (for 4.11.1m, works with or without HSFX6).
http://airgroup51.net/forum/index.php?topic=1007.0
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  #5  
Old 12-20-2012, 11:35 PM
OverDhill OverDhill is offline
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It looks like UDP Speed will display gauges and other items. It doesn't seem to accept presses to change things. I also looked at Touchbuddy and it seems to let you press buttons to make changes but doesn't show gauges. Has anyone used these together?
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  #6  
Old 12-21-2012, 12:52 AM
MaxGunz MaxGunz is offline
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Quote:
Originally Posted by OverDhill View Post
It looks like UDP Speed will display gauges and other items. It doesn't seem to accept presses to change things. I also looked at Touchbuddy and it seems to let you press buttons to make changes but doesn't show gauges. Has anyone used these together?
You didn't read up on devicelink then. It does take inputs. UDPSpeed is just one program that uses devicelink but hey, you can hook up home made sticks and pedals, sliders, knobs, buttons, etc with devicelink.

Last I recall (years ago) there were sites with major devicelink sections.

Salute Daedalus! What news for me! I hope the mod doesn't allow the cheats that got it turned off for online.
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  #7  
Old 12-27-2012, 07:14 AM
bolox bolox is offline
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Quote:
Originally Posted by OverDhill View Post
It looks like UDP Speed will display gauges and other items. It doesn't seem to accept presses to change things. I also looked at Touchbuddy and it seems to let you press buttons to make changes but doesn't show gauges. Has anyone used these together?
yes I have used them together- tho not used touch buddy for it's input functions


Here im running UDPSpeed with touchbuddy running a semi transparent map over the top- also running a stopwatch touchbuddy pluggin,
No the map is not dynamically linked to the game- it is purely a static picture displayed in a HTML page.

I did this quite a while ago as a test , not having a touch screen was a bit of a limitation with touchbuddy and I prefer physical switches.
IIRC my conclusions were it was possible to combine the 2 programs but there would be some work rewuired to make a touchbuddy profile that would work well with udpspeed. and would probably need to use 'clear' buttons for any controls operated by touchbuddy
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