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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Better, much better, finally I see something of real value here! graphical bugs in 109 sorted, better fps, less stutter . I have a new build 3930k oc at 4,75 GHz with a 680 GTX , I get better performance that on my old I920 with a 480GTX...hope they keep on this "road"
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#2
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Im not sure but flickering shadows can have something to do with your Texture Filtering settings in your graphics card control panel.
I know IL2 Sturmovik had them to but cant remember what i did to get rid of them. Im not sure on this either but i seem to recall it was a NVidia card thing much like the rings on the water thingy in Il2. Last edited by Baron; 08-04-2012 at 01:33 PM. |
#3
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Still lags like hell for me with dust ect, this really needs looking at.
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#4
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You're not alone there.
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i5 2500k - Asus P8P67Pro - Crucial M4 64GB - 8GB DDR3 - Geforce Ti 560 1GB - Xonar DG - W7 X64 SP1 |
#5
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__________________
GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
#6
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I will honestly get one when CLOD's complete and sequal out.. hopefulyl more planes also on the way.
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#7
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![]() Rubbish, I could load a very memory light mission and I'd still see significant fps drops when the particle system kicks in, it's a rendering issue not memory.
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i5 2500k - Asus P8P67Pro - Crucial M4 64GB - 8GB DDR3 - Geforce Ti 560 1GB - Xonar DG - W7 X64 SP1 |
#8
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Wow..was hoping that would have been fixed in the particle effects...ohh well.
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#9
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![]() Quote:
I'm about to try this out after probs with flak bursts on 'very high' so I'll edit in a few minutes. |
#10
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Maybe I'm wrong but I don't recall it being so bad early on and there are plenty of other games out there that do not suffer in such an extreme way, it really isn't something that should cause such an issue.
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i5 2500k - Asus P8P67Pro - Crucial M4 64GB - 8GB DDR3 - Geforce Ti 560 1GB - Xonar DG - W7 X64 SP1 |
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