Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

Reply
 
Thread Tools Display Modes
  #1  
Old 08-03-2012, 07:53 AM
NaBkin's Avatar
NaBkin NaBkin is offline
Approved Member
 
Join Date: Mar 2011
Posts: 58
Default Total immersion (the future of flightsimming!)

Hi guys
i've learned about this amazing project today:
It's a fully 3D head mounted display, where you don't see the screen anymore, just feel as you actualy ARE IN the game!

http://www.kickstarter.com/projects/...-into-the-game

It'll make VR glasses finally affordable to average gamers. They want to make it work just by plugging it in via DVI/HDMI and USB. The game has to support it of course, but CloD for example already supports 6DOF. Imagine they add an 3D feature and the propper resoultion to it - finaly we actually "are in the cockpit"!

Specs:

Head tracking: 6 degrees of freedom (DOF) ultra low latency
Field of view: 110 degrees diagonal / 90 degrees horizontal
Resolution: 1280x800 (640x800 per eye)
Inputs: DVI/HDMI and USB
Platforms: PC and mobile
Weight: ~0.22 kilograms

Also they work with many of the big shots of the industrie (i.e. John Carmack creator of Doom, Jeff Bleszinski from Epic..)
And they've already reached their goal moneywise through kickstarter (even more than doubble the money they wanted). It looks like this one is going to be a success in every way!

What do you guys think? For me, this IS THE FUTURE OF GAMING, especially the future of Flightsimming. No mor 6 screens. I always wanted such glasses and now there are finally about to come

Check out their video

http://youtu.be/uzCwczY1jTM
Reply With Quote
  #2  
Old 08-03-2012, 08:06 AM
Ze-Jamz Ze-Jamz is offline
Approved Member
 
Join Date: Jan 2011
Location: On your six!!
Posts: 2,302
Default

Oh yes...
Reply With Quote
  #3  
Old 08-03-2012, 08:17 AM
Skoshi Tiger Skoshi Tiger is offline
Approved Member
 
Join Date: Nov 2007
Location: Western Australia
Posts: 2,197
Default

Technical specs of the Dev Kit (subject to change)
Head tracking: 6 degrees of freedom (DOF) ultra low latency
Field of view: 110 degrees diagonal / 90 degrees horizontal
Resolution: 1280x800 (640x800 per eye)
Inputs: DVI/HDMI and USB
Platforms: PC and mobile
Weight: ~0.22 kilograms

Thats 640x800 per eye, in 3D that is effective resolution

Still very far short of the mark in terms of resolution. 640x480 is just not enough for a modern simulator. Any thing like this would need to be as versitile as possible and you couldn't even play a DVD quality movie.

Back in early 2000 the Sony Glasstron was capiable of 800x600 and that was still too low res. Hopefully the price would be cheeper though.

Where are those digital contacts????

Last edited by Skoshi Tiger; 08-03-2012 at 08:21 AM.
Reply With Quote
  #4  
Old 08-03-2012, 08:25 AM
NaBkin's Avatar
NaBkin NaBkin is offline
Approved Member
 
Join Date: Mar 2011
Posts: 58
Default

Resoulution is an issue... but as they've mentioned they work on it and I'm sure they're going to improove on that. Resolution isn't that much of an issue these days where screens got smaller and higher resoluted (like the retina display froma apple for example). It's just a matter of time and it's still a dev kit right now.
But people who had've the chance to play Doom wearing the device were unanimous stunned. Even with low res.
I'd rather "be" in a pixelized game than "look at" a high resoultion monitor (I'm that excited about this ).
Time will tell, but I'm very optimistic!
Reply With Quote
  #5  
Old 08-03-2012, 08:34 AM
banned banned is offline
Approved Member
 
Join Date: Jun 2011
Posts: 273
Default

Sounds friggin awesome. 10 years and it will be a different world.
Reply With Quote
  #6  
Old 08-03-2012, 09:34 AM
Skoshi Tiger Skoshi Tiger is offline
Approved Member
 
Join Date: Nov 2007
Location: Western Australia
Posts: 2,197
Default

Quote:
Originally Posted by banned View Post
Sounds friggin awesome. 10 years and it will be a different world.
In ten years there will be a pill to stop computer game addiction and resolution won't be an issue!

Last edited by Skoshi Tiger; 08-03-2012 at 09:48 AM.
Reply With Quote
  #7  
Old 08-03-2012, 10:40 AM
yobnaf yobnaf is offline
Approved Member
 
Join Date: Jul 2012
Posts: 60
Default

Quote:
Originally Posted by banned View Post
Sounds friggin awesome. 10 years and it will be a different world.

So they said 10 years ago, too
Reply With Quote
  #8  
Old 08-03-2012, 11:56 AM
JG52Krupi's Avatar
JG52Krupi JG52Krupi is offline
Approved Member
 
Join Date: May 2008
Posts: 3,128
Default

Quote:
Originally Posted by NaBkin View Post
(like the retina display from samsung for example)
corrected!
__________________


Quote:
Originally Posted by SiThSpAwN View Post
Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL.
CASE: Thermaltake LEVEL 10.
INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4.
Reply With Quote
  #9  
Old 08-03-2012, 08:34 AM
drewpee drewpee is offline
Approved Member
 
Join Date: Apr 2010
Location: Western Australia
Posts: 427
Default

The one problem I see with this type of head gear is you would be unable to see your key bored, joystick and other peripherals. But it would give you a great scene of reality.
Reply With Quote
  #10  
Old 08-03-2012, 12:07 PM
louisv's Avatar
louisv louisv is offline
Approved Member
 
Join Date: Jan 2010
Location: Montreal
Posts: 287
Default

Quote:
Originally Posted by drewpee View Post
The one problem I see with this type of head gear is you would be unable to see your key bored, joystick and other peripherals. But it would give you a great scene of reality.
So use the "Leap":

http://live.leapmotion.com/about.html

ETA: 2013

And some sort of visual feedback in the HMD, (like hands of the pilot, individual fingers included)

It will be AWESOME...
And in a few years we will connect with one another that way...And in a few more most of us will have trouble walking...

"and in the year 2525, if man is still alive..."

We all love it, but this IS where we are going...Imagine the Second Life crowd with these !
__________________
EVGA X58 FTW3 motherboard
Intel 980X CPU, not OC'd yet, 3.46 Mhz
Crucial Tracer memory 8-8-8-24 12GB
Crucial M4 256GB SSD, WD Raptor 600 GB hard disk
EVGA GTX580 graphics card
HP ZR24W Monitor 1900 X 1200 24"
Thrustmaster Warthog joystick
Saitek Combat rudder pedals
TrackIr 5
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 11:01 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.