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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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Thread Tools | Display Modes |
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#1
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Hi, i noticed that clod uses a similar method than 1946 managing the size and visibility of the dots.
for example, 1600x900 dot size 3 pixels. 1900x1080 dot size 1-2 pixels. im not sure if all aircraft are represented the same way. what it seems after playing with both resoludion is that the one with lowert resolution will have a much easier time seeing contacts. i know that you probably all know this. but to me its a great flaw. the ideal would be to see the dots the exact same way all the diferents configurations. but suely thats not possible . how do you manage this issue? do you lower the resolution to see bigger dots? do you fly at max res like stevie wonder? how? why? |
#2
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Hi,
I fly with native resolution, because visual quality is more important for me. It was the same with 1946. |
#3
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This is an old problem with IL2, i run 1360x768 on my 1920x1080 capable screen, the ability to spot targets is much greater at longer ranges. I will add though that up close it is harder to spot whether a target is friend or foe on lower res screens as the definition isnt as great... so it is def a trade off in some ways.
ROF (sorry dirty words) often use the small plane icon that looks a bit like an "x" at range, this indicates a player aircraft is present and forces you to go and look, though i like this method im not entirly sure it would be applauded in this forum as it breaks from realism. Last edited by HessleReich; 06-28-2012 at 09:34 AM. |
#4
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Yep... this is a terrible issue. I have to run in native resolution (1600x900) as, otherwise, I just can't read the dials. (Interestingly, I have also noticed that, since the installation of the Alpha patch, I get no real benefit performance wise from lower resolutions and, on some occasions, my performance is actually worse the lower my video settings are!) I spend most of my time relying on my squad mates to do the spotting.
I've never tried RoF, so I can't speak with any real authority, but I would think that this plane marker idea could be a break from realism, in an aesthetic sense, but an increase in realism in another way as I'm assuming the real life pilot would see a contact a lot quicker than I manage to so it is a trade off. |
#5
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What is the native for Clod 1920x1080?
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#6
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The term "Native" in this case is referencing your screens highest/best resolution it is capable of. ie 1080p screen = 1920x1080
I hope this explains it... |
#7
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I fly at 1600x900 on a 1080p monitor, because of a weak pc. Although I doubt I`d fly @native res with IL2 dot system. Other guys could probably run it on 12xx x 7xx just to have better visibility. But this flay is easy to fix, just the devs don`t seem to want to do it.
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