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#1
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As the topic says: I believe it would be a big improvement to the game if forests had side textures so they would be visible from the side when you are flying really low. Failing that it would already be a big improvement if the tree textures where double sided so you could see them when you are below the texture.
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#2
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+1
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#3
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+1
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#4
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+100
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#5
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Yep, I have crashed into the invisible trees trying to take off or running from the enemy too many times. We already have the horrible-no way to eliminate-building-popup, why dont have a side forest texture popping only when you are flying less than 500m for example? or with an option so you can choose the altitude when it appears?
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#6
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The "razor trees" are an inherited problem, rendering forests with acceptable frame rates and the buildings/town/cities, will never be fixed unless they are removed/replaced,
adding extra textures to forests will slow the sim down further still, the "razor trees" were done that way for the reason of keeping frame rates fast low down. I remember the introduction of the new palm trees around the time of Pacific Fighters, it was a complete frame rate killer and still can be on certain maps. If its a choice of time being used by DT between a scenery or aircraft simulator, I would go in favour of the aircraft every time. Unless you have some reworked textures you have made yourself already tested and ready to go. ![]() . Last edited by KG26_Alpha; 06-18-2012 at 04:02 PM. |
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