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  #1  
Old 06-18-2012, 06:59 AM
Shardur Shardur is offline
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Default Improvement Idea: Side Textures for Forests

As the topic says: I believe it would be a big improvement to the game if forests had side textures so they would be visible from the side when you are flying really low. Failing that it would already be a big improvement if the tree textures where double sided so you could see them when you are below the texture.
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  #2  
Old 06-18-2012, 09:20 AM
RegRag1977 RegRag1977 is offline
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Default that would be great indeed

+1
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Old 06-18-2012, 10:30 AM
Jure_502 Jure_502 is offline
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Old 06-18-2012, 02:15 PM
viktor94 viktor94 is offline
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+100
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Old 06-18-2012, 02:42 PM
Mabroc Mabroc is offline
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Yep, I have crashed into the invisible trees trying to take off or running from the enemy too many times. We already have the horrible-no way to eliminate-building-popup, why dont have a side forest texture popping only when you are flying less than 500m for example? or with an option so you can choose the altitude when it appears?
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  #6  
Old 06-18-2012, 03:52 PM
KG26_Alpha KG26_Alpha is offline
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The "razor trees" are an inherited problem, rendering forests with acceptable frame rates and the buildings/town/cities, will never be fixed unless they are removed/replaced,
adding extra textures to forests will slow the sim down further still, the "razor trees" were done that way for the reason of keeping frame rates fast low down.

I remember the introduction of the new palm trees around the time of Pacific Fighters, it was a complete frame rate killer and still can be on certain maps.

If its a choice of time being used by DT between a scenery or aircraft simulator, I would go in favour of the aircraft every time.

Unless you have some reworked textures you have made yourself already tested and ready to go.









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Last edited by KG26_Alpha; 06-18-2012 at 04:02 PM.
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