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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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What is the difference between a Flight "game" and a "sim" ?
If we keep this thread civilized and treat each other with respect this should develop into a great discussion. |
#2
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I don't care.
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#3
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A Flight "Game" makes more compromisses for gameplay (action), a Sim tries to simulate the reality so exact as possible. But the between is very fluent.
Gajin is for me a producer of Flight Games, small maps, many action, you can not fly realistic if you want too (maps are to small). Eagle (Warthog A10) is a producer of Sims, can be work to get the Warthog to fly, you must train many hours to handle the plane. But you can fly in easíer mode if you like. |
#4
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I already answered you in the other post where you asked the same question:
A sim or simulator tries to be as realistic as possible in terms of machine performance and historical facts and usually is quite complex with a steep leaning curve. A game, is balanced more towards game play and enjoyability. Games usually fore go the more complicated matters for instant action and simplicity. Examples of a sim and a their game counter parts are: IL2 - IL2 wings of Prey Flashpoint / ARMA - Battlefield / Call of Duty |
#5
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This is a flight simulator
![]() I think the distinction comes more from how you use it. You could use COD as a game or as a simulator. Like ALL simulators there will be things that it's good at reproducings and things that it is less than accurate in simulating. Last edited by Skoshi Tiger; 06-04-2012 at 01:05 PM. |
#6
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I think most Cloders are simmers - ie pilots who relive, as much as possible, flying WW2 aircraft. If Clod was a game, I wouldn't be here. There's plenty of WW2 aircraft zap-bang shoot-em-up games out there.
I'm a simmer, as much as possible, not a gamer. .
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#7
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A lot of people think Air Force flight simulators have better flight modeling than PC flight sims.. Which is not always the case.. As a mater of fact most military flight simulators care very little about the flight modeling.. They are more interested in training the pilots how to use the 'systems' of the plane vs. standing the plane on it's tail during a dog fight. To make an analogy, the Microsoft types of flight simulators focus more on talking to the tower, taxi to the runway, calculating your vector to the next way point.. All of which does NOT require realistic 6DOF flight modeling.. Where as a WWII style of up close and personal gun fight 'game' does So in summary You may find the so called 'games' have better flight modeling than some if not all military flight simulators used for training pilots
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. |
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