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IL-2 Sturmovik The famous combat flight simulator. |
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Thread Tools | Display Modes |
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#1
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I often lose the flightpath of my enemy (after struggling like mad to get in position ), because the cockpit framing gets in the way. But I wouldnt fly without the cockpit on.
Does anyone else have this problem? How do you get around it? |
#2
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A solution is: switch between gunsightview and normal view. I think the standard key is shift + F1?!
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#3
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Thats another reason why I use tight icons.
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#4
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![]() I like the idea of flying without icons, but I always have more fun with the "range/color" icon's on. I wish that their was a way to have just the color on without the range (or other information). Last edited by proton45; 05-05-2008 at 05:11 PM. |
#5
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Have you tried Padlock? It works great.
Padlock simulates the real life function of 'locking' your eyes to a particular object. Seems like this is what you are trying to do... ![]() Aviar
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#6
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I think padlock would still give me the same problem, ( I currently use TIR 4). I too am interested in what a tight icon is? It makes sense to use an icon to kind of help track an aircraft, but I feel icons distract from the reality.
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#7
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![]() Quote:
DOT COLOR ID TYPE NAME RANGE For example: mp_dotrange FOE DOT 10.0 COLOR 5.0 RANGE 0.01 TYPE 5.0 ID 0.01 NAME 0.01 will show only the aircraft type and color starting at 5 km away. |
#8
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If flying full real, put him in the middle of one of your forward windows, offcentre, and keep him there, smack bang in the middle. You wont hit the ground unless he already has. You only need to correct your speed to avoid stalls. you will also be making lag pursuit by doing this. Do not take your eyes off him even if its giving you eyestrain looking at a tiny dot. practise flying like this takes a lot of time because you are never directly thinking about where your aircraft is pointing, and this means that eventually you gain good skill in situational awareness as the aircrafts path starts to become more of a subconcious thought. Usually i will put them in a window which is quite offcentre, as this allows once you are close to decide on what type of yoyo-ing to do.
Last edited by Shrike_UK; 05-14-2008 at 12:29 AM. |
#9
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we wouldnt need to use limited icons in il2 if the lod models were correctly visible against the textures of the terrain background.
right now they blend in to much, and to get a realistic viewing/tracking distance we need to add some artificial increased visibility (limited icons) i really hope for BoB the lod models will stand out better ! |
#10
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Padlock?... PADLOCK??!!!!
Did Johnny Johnson have padlock? Did Galland have padlock? Did Gentile have padlock? nngggggggggggggg!!!!!!! Use your eyes man... by god, if you were in my regiment..... ermm, no, wrong game..... ermmm.... anyway, I hate that padlock and wonderwoman stuff. I'd rather die from my own (frequent) failings than suffer the additional embarassment of being killed whilst using artificial 'aids'. <Padlock.... hhrrrrummmmffffff..... nnnnggggg......> and yes, the framework does get in the way and shifting site view doesn't help in the 109 @ 10 o'clock and I can't see over the P38 side frame. Roll on SOW and 6DOF!!
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