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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 05-21-2012, 10:01 PM
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engadin engadin is offline
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Default Much, much better than Kinect, IMHO, .....

.... for interacting - in a near future perhaps - with levers and interruptors living in our the cockpits, ....



Much more inmersive than a mouse pointer. You could even use it to open the canopy before jumping out and many other things out of the reach of mind at the moment. It's tiny and stands beneath the display, not a too crowded place, is it?. At least it wouldn't need to compete for the vital space on top our display with our beloved TIR, as in the case of Kinect. What do you think? Should we give it a try? A third part to develop the computer generated hand to handle the thingies in our cockpit?. 70$.

Their site: http://www.leapmotion.com/

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Last edited by engadin; 05-21-2012 at 10:06 PM.
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Old 05-21-2012, 10:05 PM
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ATAG_Snapper ATAG_Snapper is offline
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Cool stuff!

Looking forward to a holographic interactive projection of the cockpit right in front of us....
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Old 05-21-2012, 10:24 PM
Luftwaffepilot Luftwaffepilot is offline
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Only 70 $, but wait: Can we use that for simming?
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Old 05-21-2012, 10:42 PM
droz droz is offline
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And can it be used on a pc instead of a mac?
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Old 05-21-2012, 11:14 PM
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It´s not better than kinekt. It´s only a different approach for even a different problem. Kineckt can do things this can´t and the opposite is true as well. Looks promissing anyway.
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Old 05-22-2012, 01:28 AM
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Putting my order for new TiR on hold!

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Old 05-22-2012, 04:45 AM
SQB SQB is offline
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Quote:
Originally Posted by Ailantd View Post
It´s not better than kinekt. It´s only a different approach for even a different problem. Kineckt can do things this can´t and the opposite is true as well. Looks promissing anyway.
The system is much more specific, sensing fingers rather than body and interpreting a skeleton. This makes it faster.

Kinect has a calculation time of 200ms per person in view. Hence why many shops have gotten rid of their Kinect displays, too many people watching from behind the player causes the Kinect to do more calculations (not including skeletons though). Also the resources required for a Kinect is quite high, meaning most games that run with it on Xbox360 are low intensity games (think Wii sports kinda things, not much physics etc).
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