Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover > Technical threads

Technical threads All discussions about technical issues

Reply
 
Thread Tools Display Modes
  #1  
Old 05-05-2012, 10:24 PM
BP_Tailspin BP_Tailspin is offline
Approved Member
 
Join Date: Oct 2007
Posts: 170
Default A question for the development team…

My question is about the computers being used during the development and testing of Cliffs of Dover.

Every one is posting there system specifications in their forum signature, can you please post the computer hardware and soft ware used by the development and testing team.



Motherboard:

Processor:

Memory:

Video Card:

Sound Card:

Operating System:




Thanks
Reply With Quote
  #2  
Old 05-05-2012, 11:40 PM
GOA_Potenz GOA_Potenz is offline
Approved Member
 
Join Date: Feb 2010
Posts: 210
Default

I think they use humpa lumpas, woodoo spells and tons of cheap vodka
Reply With Quote
  #3  
Old 05-06-2012, 03:26 PM
ElAurens's Avatar
ElAurens ElAurens is offline
Approved Member
 
Join Date: Oct 2007
Location: The Great Black Swamp of Ohio
Posts: 2,185
Default

I have to bump my friend's post here.

I really feel this is critical information.

It seems that the machines that the development team are using don't have the problems that many (most? ) of the rest of the playing community do.

Just looking at the comments in both of the beta patch sticky threads, it seems that low end machines are seeing some improvement, yet the majority of players with mid to high end computers are seeing little, if any improvements, and in some cases have seen performance degradation.

Knowing exactly what machines Ilya and the rest of the team are using to actually play the game would be a big help I think.
__________________


Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943.
~Nikolay Gerasimovitch Golodnikov
Reply With Quote
  #4  
Old 05-06-2012, 03:47 PM
CWMV's Avatar
CWMV CWMV is offline
Approved Member
 
Join Date: Mar 2011
Posts: 758
Default

Good idea!
Reply With Quote
  #5  
Old 05-06-2012, 06:16 PM
Jaws2002 Jaws2002 is offline
Approved Member
 
Join Date: Jan 2008
Posts: 851
Default

It doesn't matter what hardware they use. From what I've seen since the release, I don't think the guys working on the graphics understand all the code they work with.

This is the only thing that could explain the fact that the game is looking crappier and getting more and more bugs from patch to patch.
The graphics engine was put together by a very talented programer, that was fired some time before the release. The graphics engine was not finished and they got rid of the guy that knew how it worked and how to finish it.
The guys hired to do his job are obviously not up to the task, since there's such a strong contrast between the parts of the game that came with the release and the crappy stuff added or "fixed" after.

I don't think this game is saveable with the team working on it at this time.
__________________
----------------------------------------
Asus Sabertooth Z77
i7 3770k@4.3GHz+ Noctua NH D14 cooler
EVGA GTX 780 Superclocked+ACX cooler.
8GB G.Skill ripjaws DDR3-1600
Crucial M4 128GB SSD+Crucial M4 256GB SSD
Seagate 750GB HDD
CH Fighterstick+CH Pro pedals+Saitek X45
Win7 64bit
Reply With Quote
  #6  
Old 05-06-2012, 06:17 PM
SG1_Lud's Avatar
SG1_Lud SG1_Lud is offline
Approved Member
 
Join Date: Jul 2010
Location: Spain
Posts: 376
Default

nvm

Last edited by SG1_Lud; 05-11-2012 at 04:37 PM.
Reply With Quote
  #7  
Old 05-11-2012, 03:57 PM
Pudfark Pudfark is offline
Approved Member
 
Join Date: Apr 2011
Location: Republic of Texas
Posts: 363
Default

Quote:
Originally Posted by ElAurens View Post
I have to bump my friend's post here.

I really feel this is critical information.

It seems that the machines that the development team are using don't have the problems that many (most? ) of the rest of the playing community do.

Just looking at the comments in both of the beta patch sticky threads, it seems that low end machines are seeing some improvement, yet the majority of players with mid to high end computers are seeing little, if any improvements, and in some cases have seen performance degradation.

Knowing exactly what machines Ilya and the rest of the team are using to actually play the game would be a big help I think.
Exactly..... I asked the same question as BP_Tailspin six months ago, for the same reasons. Getting accurate comprehensible data from 1c has been a frustrating PITA. Why?

Info in the last couple of weeks has been better from them. It still has a ways to go.... Answering, BP_Tailspin's reasonable inquiry would be a demonstrable Good Start. Like many others, I have chased this game with my checkbook, to no avail and at an expense of approximately $1500.00 in the last 14 months.

I'm just curious?
How much has 1c spent on hardware for this game?

My question is for 1c only.
Reply With Quote
  #8  
Old 05-11-2012, 04:39 PM
vranac vranac is offline
Approved Member
 
Join Date: Mar 2008
Posts: 161
Default

When they anounced performance gain of "up to 50% in some situations"
they said it was on i7 870 and gtx570.
I don't remember where, here or on sukhoi.
__________________
______________________________
http://www.aircombatgroup.co.uk
http://102nd.org/
Reply With Quote
  #9  
Old 05-12-2012, 03:20 PM
BP_Tailspin BP_Tailspin is offline
Approved Member
 
Join Date: Oct 2007
Posts: 170
Default

Quote:
Originally Posted by vranac View Post
When they anounced performance gain of "up to 50% in some situations"
they said it was on i7 870 and gtx570.
I don't remember where, here or on sukhoi.
Thanks ... I was hoping to here from 1C
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 03:20 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.