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Technical threads All discussions about technical issues |
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#1
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A question for the development team…
My question is about the computers being used during the development and testing of Cliffs of Dover.
Every one is posting there system specifications in their forum signature, can you please post the computer hardware and soft ware used by the development and testing team. Motherboard: Processor: Memory: Video Card: Sound Card: Operating System: Thanks |
#2
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I think they use humpa lumpas, woodoo spells and tons of cheap vodka
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#3
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I have to bump my friend's post here.
I really feel this is critical information. It seems that the machines that the development team are using don't have the problems that many (most? ) of the rest of the playing community do. Just looking at the comments in both of the beta patch sticky threads, it seems that low end machines are seeing some improvement, yet the majority of players with mid to high end computers are seeing little, if any improvements, and in some cases have seen performance degradation. Knowing exactly what machines Ilya and the rest of the team are using to actually play the game would be a big help I think.
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Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943. ~Nikolay Gerasimovitch Golodnikov |
#4
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Good idea!
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#5
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It doesn't matter what hardware they use. From what I've seen since the release, I don't think the guys working on the graphics understand all the code they work with.
This is the only thing that could explain the fact that the game is looking crappier and getting more and more bugs from patch to patch. The graphics engine was put together by a very talented programer, that was fired some time before the release. The graphics engine was not finished and they got rid of the guy that knew how it worked and how to finish it. The guys hired to do his job are obviously not up to the task, since there's such a strong contrast between the parts of the game that came with the release and the crappy stuff added or "fixed" after. I don't think this game is saveable with the team working on it at this time.
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#6
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nvm
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Last edited by SG1_Lud; 05-11-2012 at 04:37 PM. |
#7
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Quote:
Info in the last couple of weeks has been better from them. It still has a ways to go.... Answering, BP_Tailspin's reasonable inquiry would be a demonstrable Good Start. Like many others, I have chased this game with my checkbook, to no avail and at an expense of approximately $1500.00 in the last 14 months. I'm just curious? How much has 1c spent on hardware for this game? My question is for 1c only. |
#8
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When they anounced performance gain of "up to 50% in some situations"
they said it was on i7 870 and gtx570. I don't remember where, here or on sukhoi. |
#9
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Thanks ... I was hoping to here from 1C
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