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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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With the new Nvidia 680 series out I was thinking about a new graphics card.
My GTX590 on this Z68 rig is handily outperformed by my 3GB GTX580 on my X58 rig because SLI isn't working in CloD. If SLI is going to remain broken forever or a very long time I will hold out for the 4GB 680 or the phantom 685 but avoid the 690. thanks, SKUD Last edited by SKUD; 04-13-2012 at 03:38 AM. |
#2
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That's a bit over kill isn't it? Especially since they said the FPS have been fixed by 50%. I have a Geforce 570GtX and get 25 - 30fps. With the new patch I should get 50 - 60FPS if you get a 50% increase.
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#3
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Lots of hypotheticals and "should" or "they said" in there.
I think its an excellent question. I too am planning on a 680, and this would be good to know. |
#4
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The problem we have with SLI is that Luthier believes it isn't broken, if it stays this way then it will never get fixed. The last word from Luthier on SLI was that Nvidia's next driver release would have a profile for CLOD in it, there have been at least 5 driver release since with no mention of CLOD. Luthier's track record with SLI is somewhat shady, I asked in 2009 if CLOD would support SLI, after many avoided posts Luthier finally answered and said ;why wouldn't it work' he then went on to say that he would talk no more about SLI.
Then on release he blamed the 'Epilepsy filter' for killing SLI, but when it was removed SLI still didn't work.... strange that. Since then Luthier claims that SLI as been fixed but now it's Nvidia's fault for not releasing a driver to support it. We know that Luthier would never tell us any pork pies he has stressed this on many occasions, so I guess he's just been unlucky with this particular problem in that other comapanies like Ubisoft with the epilepsy filter and Nvidia with no driver support effect the perfectly good code of Luthiers game. |
#5
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There's more of a problem with nVidia and whether or not SLI is working (which, why bother as stutter is an inherent faultwith SLI)... the bigger bug is How any game with a "Launcher.exe" as the name of the exe gets picked up as another game.
The driver doesn't differentiate by path, it just assumes that any "Launcher.exe" which triggers is the game it has listed in profiles.
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Intel 980x | eVGA X58 FTW | Intel 180Gb 520 SSD x 2 | eVGA GTX 580 | Corsair Vengeance 1600 x 12Gb | Windows 7 Ultimate (SP1) 64 bit | Corsair 550D | Corsair HX 1000 PSU | Eaton 1500va UPS | Warthog HOTAS w/- Saitek rudders | Samsung PX2370 Monitor | Deathadder 3500 mouse | MS X6 Keyboard | TIR4 Stand alone Collector's Edition DCS Series Even duct tape can't fix stupid... but it can muffle the sound. |
#6
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#7
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But that is what we are talking about here, a 100% increase in FPS...your mileage may vary.
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EVGA X58 FTW3 motherboard Intel 980X CPU, not OC'd yet, 3.46 Mhz Crucial Tracer memory 8-8-8-24 12GB Crucial M4 256GB SSD, WD Raptor 600 GB hard disk EVGA GTX580 graphics card HP ZR24W Monitor 1900 X 1200 24" Thrustmaster Warthog joystick Saitek Combat rudder pedals TrackIr 5 Last edited by louisv; 04-13-2012 at 09:08 PM. Reason: little error ... |
#8
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![]() As far as I know, Luthier expected an increase of "ONLY" 50% in FPS and 50% of 25-30 FPS would be ca 12,5-15 FPS more compared to what you have now ![]() Just saying! ![]() Last edited by Anders_And; 04-14-2012 at 04:53 PM. |
#9
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For what I can judge the SLI for two GeForce gfx580 1.5go ddr5 works without any problem. It is what I have in my PC.
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#10
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SKUD |
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