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Pilot's Lounge Members meetup

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  #1  
Old 03-06-2012, 01:43 PM
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raaaid raaaid is offline
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Default lets make a stand on the supresion of binaural sound in the game



thi sample, binaural, is the most natural ecolocation of sounds since they come from the outside of the head at the natural disatnces

youre fooling your brain into make him think youre really there

this kind of sound also produces a pleasent effect known as asmr by the echolocation of close sound, you can feel that with the wind, thats what you feel in a haircut and why getting a haircut feels good, youre genearting dopamines and endorphines just by liestening to the wind in the cockpit

also the natural echolocation of several sounds at the same time in natural way its an exercise for your brain in which youre using both hemispheres in sync which exercises your corpus callosum which interconnects both hemispheres and increases brain irrigation

what we got instead:

classic stereo sound is made to listen with big speakers, if you listen to it with headphones as 99% of people the echolocation appears to come from the inside of your head

so your fooling your brain into believing you went nuts and you think youre a wwii fighter with sounds coming from inside your head

so lets demand that binaural clip to become stardand

myself i really dont mind since i have 777 headphones which trnasform stereo into binaural but its a matter of principles not accepting crab

next chapter:

why singers use mono mics with two channels but actually mono since both channels are in the same spot
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  #2  
Old 03-06-2012, 03:17 PM
kestrel79 kestrel79 is offline
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I'd rather have the new sounds w/o binural effect than the old sounds with binural. Maybe they are planning on adding this to the newer sound engine down the road?

Hopefully added sounds will be in the next patch, that's what I'm looking forward to the most besides the fps boost.
  #3  
Old 03-06-2012, 05:10 PM
AA_Absolute AA_Absolute is offline
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Ecolocation???

With 1000-3500 HP noisy engine one meter behind...

Please disable sound radar as always is promised, i forgive CTD (if solved) etc, etc... but the bad bug in il2 remain in COD.
  #4  
Old 03-08-2012, 08:11 AM
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engadin engadin is offline
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Quote:
Originally Posted by AA_Absolute View Post
Ecolocation???

With 1000-3500 HP noisy engine one meter behind...

Please disable sound radar as always is promised, i forgive CTD (if solved) etc, etc... but the bad bug in il2 remain in COD.
+1 here, sound radar is hardly acceptable when other areas of this sim are so historically, performance wise and morphologically (plane design and DM wise) accurate. As Absolute points out, IMHO it doesn't stand the weakest analysis if you have ever been in a single engined plane cockpit in flight: no way to hear anything but your thoughts with the helmet on.

My two cents.
  #5  
Old 03-08-2012, 08:45 AM
SQB SQB is offline
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The worst thing to get cut from the game are the amazing fresnel reflections. They were incredible and added SO MUCH to the game. Why couldn't they have become optional rather than being completely taken away?
  #6  
Old 03-06-2012, 09:15 PM
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ATAG_Snapper ATAG_Snapper is offline
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That clip must be from the original version of CoD when it was released last year. Look at the bouncing tachometer needle -- the authentic mechanical version before it got "dumbed down" to the steadier non-authentic electrical tach based on "fans' complaints"!
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Old 03-06-2012, 09:24 PM
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SlipBall SlipBall is offline
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Quote:
Originally Posted by ATAG_Snapper View Post
That clip must be from the original version of CoD when it was released last year. Look at the bouncing tachometer needle -- the authentic mechanical version before it got "dumbed down" to the steadier non-authentic electrical tach based on "fans' complaints"!

Good call Snapper
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  #8  
Old 03-06-2012, 09:28 PM
Pudfark Pudfark is offline
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Well....this thread sorta went in one ear and out the other...
  #9  
Old 03-07-2012, 01:19 PM
Buchon Buchon is offline
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This !! :

Quote:
Originally Posted by ATAG_Snapper View Post
That clip must be from the original version of CoD when it was released last year. Look at the bouncing tachometer needle -- the authentic mechanical version before it got "dumbed down" to the steadier non-authentic electrical tach based on "fans' complaints"!
I love the mechanic needle of that video, I want that back soo badly !!

We loses some things with the "fans" complains and others things in the optimization try in the old graphics engine, like the exhaust muzzles in others planes (there exhaust muzzles in the player air plane only)

I hope you guys are taking notes for a strike back


About the binaural sound ...

Im not sure but I think that there a problem of compatibility with the extended surround systems, it only work on stereo settings, maybe is that why it gets dropped.

Last edited by Buchon; 03-07-2012 at 03:16 PM.
  #10  
Old 03-08-2012, 01:22 PM
IvanK IvanK is offline
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Quote:
Originally Posted by ATAG_Snapper View Post
That clip must be from the original version of CoD when it was released last year. Look at the bouncing tachometer needle -- the authentic mechanical version before it got "dumbed down" to the steadier non-authentic electrical tach based on "fans' complaints"!

BS ! A lot of research was done to eradicate the unrealistic BS bouncing tacho. Research included talking to current spitfire pilots using RR Merlins (Mechanical Direct drive tachos) and Packard Merlins with Electrical drive tachos. In addition the relevant Maintenance engineers were talked to. In all cases both the pilots and the engineers stated unequivocally that little or no Bounce occurred in either of the systems..... This was the reason it was removed.
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