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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
View Poll Results: Server set loadouts! | |||
Leave it alone! |
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79 | 52.67% |
Allow custom setups to be generated and enforced by the server mods |
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47 | 31.33% |
I don't care! |
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24 | 16.00% |
Voters: 150. You may not vote on this poll |
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#1
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This poll is in reference to the discussion started in this thread...
http://forum.1cpublishing.eu/showthr...688#post377688 So should it be left alone or should the server admins be given the option. Mods: Please don't move this to another section where it will not be viewed!!!
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MONITOR: Acer S243HL. CASE: Thermaltake LEVEL 10. INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4. Last edited by JG52Krupi; 01-09-2012 at 02:35 PM. |
#2
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S!
Server to enforce historical setups if the server is running a historical mission setup or event etc. Otherwise I do not care really..if a player want's to make a Sissyfire of Doom with belting only the most lethal ammo then let him..I can do the same to my Bf109 or Me110.. |
#3
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Usually I use the default settings, so "i don't care".
In reality, how it was regulated? Do you have any info about this? If we rigidly dictates the setting, will it be "historically accurate", or just exaggerate things?
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#4
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I voted for 'leave it alone'.
There's quite enough argument generated by 'Spit II/not Spit II' and now 'E4/not E4', without the server dictating loadouts. If we take this to it's end point, so that all machine guns have ball ammo only and no cannons are allowed, what's next? The server dictates fuel load I presume, so that everyone takes off with full tanks? The bombers only get a certain bomb loadout? I know I'm exaggerating here, but I have problems with being dictated to by server rules restricting what's available in the game. If it's there, let's use it (albeit limited with the Spit II and also E4 in my view). It's part and parcel of 'playing the game', or 'simulating reality' (whichever), so if an individual's skill with loadout management gives him an advantage, so be it. That's as it should be. ![]() Edit: Krups, your link goes to the main page for me, where is the discussion? Cheers. ![]() Last edited by ATAG_Dutch; 01-09-2012 at 02:23 PM. |
#5
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Updated the link Dutch thanks for the heads up.
__________________
![]() Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL. CASE: Thermaltake LEVEL 10. INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4. |
#6
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I find it quite interesting that people want a game as accurate as possible but then want to load there aircraft up with full with limited supplies of de Wilde and mine shells
![]() This poll is simply asking MG to put another important aspect of the game in the sever runners hand if they want to, I don't see why anybody would be against it.
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![]() Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL. CASE: Thermaltake LEVEL 10. INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4. |
#7
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We are free to choose server. The servers are free to choose limitations. I want the right to have the servers to have the ability to enforce realisme. Personally I think a smaller map should enforce a smaller fuelload to enforce a healthy engine management if pilots want loiter time. It would also be nice for a server to be able to restrict the user of De Wilde ammo. Not completely but just to reflect a the limit availability during the first part of the battle of Britten. I see a lot of oppotunities to prolong gameplay and enhanced realisme.
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#8
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I don't see what the issue is, as a server option. Let the server admin use it if they want to, or not.
It should be easy to implement, and would allow for some custom scenarios. I think it's good for the game to have a mix of servers for people to play on - some like it more realistic, and some more arcadish. |
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