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CoD Multiplayer Everything about multiplayer in IL-2 CoD |
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#1
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I have not implimeted a public server yet, but would like to know if COD has a server commander or FBDj type command console interface lie those used in IL2-1946.
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When one engine fails on a two engine bomber, you will always have enough power left to get to the scene of the crash. Get the latest COD Team Fusion patch info HERE |
#2
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No.
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http://cornedebrouwer.nl/cf48e |
#3
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salmo -
I've been working on something like FBDj for CLOD for the last few weeks. I've been able to link with the console (The way FBDj linked to IL2) which enables initial mission loading, chat messages, and a few other things. I also have a socket which links to the mission script which I am working on to generate stats for players and store them into a database. It is a lot of work (Especially for one person). I am also not so fluent in C# which it is being written in. I'll keep everyone posted, but it is at least a month away from a beta release. RAF238thWildWillie |
#4
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When one engine fails on a two engine bomber, you will always have enough power left to get to the scene of the crash. Get the latest COD Team Fusion patch info HERE |
#5
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S! |
#6
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Willie, you may want to have a look at the scripts in the DGW2_islands_w.stat_by_stillborn folder in Ataros's script archive HERE. The script has an interesting assortment of techniques to collect game stats & transfer to memory/database/HTML form.
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When one engine fails on a two engine bomber, you will always have enough power left to get to the scene of the crash. Get the latest COD Team Fusion patch info HERE Last edited by salmo; 10-16-2011 at 10:00 PM. |
#7
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Thanks for the link Salmo, I'll take a look at them.
Willie |
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