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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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I had it working great, no stutters, smooth play, great graphics. But now after this so called beta patch it runs like xxxx. Sutters, stops and looks bad.
I did have everything maxed but now I have everything meduim or low with no grass just to smooth it out a bit, and it still halts and stutters. I was afraid of this happening, just to placate the texture whinners you guys changed something that robs me of performance. System: I7 to 3.35 GTX 580 and the usual other tweaks and fine tuning. Last edited by KG26_Alpha; 09-11-2011 at 04:00 PM. |
#2
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They haven't had time to optimise the changes they made to the graphics engine yet. It'll run better when the official patch comes out.
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#3
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Thanks, I really hope your correct.
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#4
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Did you clear your cache and defrag your game dir?
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#5
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Using the Steam "verify local files" option should set you back to the last official patch.
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#6
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What jockey said.
Go to the 1CSoftClub folder in your documents folder, find the cache folder inside and delete everything exept the shaders subfolder, but again everything inside the subfolder. Run the game, the first time you will experience longer load times and some slight stuttering in flight as the game rebuilds the cache folder, second run should be fine. In addition go to the game in your steam library and right click on the game, go to properties, local files and defrag the cache files. |
#7
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Ok. lol. ![]() |
#8
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Well ok, is it my fault when before the patch it worked, after patch not working. Some guys just have to pick a fight,,grow up and try again.
As for the clouds I am running the low cloud, smoke and dust mod. It is always the luck of the draw when patching a game, this time not so good for me but for others great. I do love the sounds and the atmosphereic tweaks now. |
#9
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I find it really inexplicable. I'm not saying i don't believe you guys, i just find it very strange that i have a two year old middle ground PC and i have seen nothing but improvements in performance with every single patch.
Seeing people with much beefier rigs than mine get a "lottery effect" on each patch is very confusing to me, especially for those that follow the proper patching guidelines (clearing cache, defragmenting the game folder through steam, etc). Just for the record, i'm running on an i7 920 @ 2.7 GHz with no overclocking, windows 7 x64 pro, an Ati 4890 1GB and a measly 3GB of RAM. I run mostly medium settings (a couple are set to low so that i can set a couple more to high) at a 1680x1050 resolution and the only time i get lower than 25 FPS is when skimming rooftops over London (flying at 300ft or lower). On one of the stock QMB ground attack missions (the one where you spawn in 110s a bit outside Manston) i have measured up to 55FPS and that was a couple of patches ago. It really seems weird to me ![]() |
#10
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__________________
AMD Phenom II X4 965BE OC@3.8ghz DDR3 G.Skill eco 4gb ATI Asus EAH6950 2GB shaders unlocked Asus Xonar DX Asrock 870 extreme3 Windows7 x64 Ultimate Saitek X52pro (stick modded) - Saitek rudder pedals - SteelSeries Siberia V2 headset Freetrack ps3eye Samsung 23" SyncMaster XL2370 |
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