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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 09-05-2011, 03:30 PM
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Mysticpuma Mysticpuma is offline
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Default Is there any chance that 'realistic' looking smoke can be added in a future update?

I'm just wondering if there could be a small update in one of the next patches that just gives a smoother rendition of smoke, instead of the current 2-D sprite effect that looks like straight lines when you pass through it?

Currently there are 'many' modifications that give different smoke effects and while I understand some are too intensive (and over the top), it does appear that the actual smoke trail effect has been mastered.

Is it at-all possible that a re-working of this that is seen to be suitable for the 'Vanilla' game could be added, just to make the smoke seem realistic?

Crossing my fingers, cheers, MP
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Old 09-08-2011, 12:50 PM
pupo162 pupo162 is offline
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could you please psot a picture of waht you have in mind?

to be fair the il2 stock sprite is indeed horrible when crossing it, but it looks good from distance, on the other hand mods i have tried usually look ugly and overdone from distance, and kind of nice when crossing.
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Old 09-08-2011, 06:28 PM
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Hopefully something like this so the Smoke is not too thick, and the fire is a little more 'firey'?

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Old 09-08-2011, 07:33 PM
Romanator21 Romanator21 is offline
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Frankly, I'm not so sure I like those effects. I wouldn't want a big hit to performance either (not everyone can afford a monster rig).

Unfortunately, that might be hard to toggle such an effect based on user preference. Some totally new system would have to be developed that is both better looking and well optimized.

I don't know if it's the best use of DT's time, but they've surprised us before
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Old 09-09-2011, 01:00 PM
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Just noticed your Avatar is the picture I took of me and Oleg (can't blame you for cutting me off it!).

The smoke effects really don't make a huge hit on FPS as it is still a 2D sprite, just remapped and modelled to look more authentic. The flame could be toned down a bit but it really is a case that it adds so-much to the immersion especially with Machines now having to be powerful enough to run CloD!

Check out this video to see what difference the smoke and flame effects make to the 10-year-old game engine!



Cheers, MP
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Old 09-09-2011, 01:20 PM
SaQSoN SaQSoN is offline
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Quote:
Originally Posted by Mysticpuma View Post
JCheck out this video to see what difference the smoke and flame effects make to the 10-year-old game engine!
This video is post-processed (all kinds of blur added), so it doesn't show how actually those smokes look in game. The default smokes won't look far different, should a video with them post-processed in the same way, as this one.
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Old 09-10-2011, 09:42 PM
genbrien genbrien is offline
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Originally Posted by Romanator21 View Post
I wouldn't want a big hit to performance either (not everyone can afford a monster rig).
Seriously, we're talking about a 10yo game....
If you cant run it now with acceptable FPS, it wont matter if the smoke impact the FPS or not, you should have low quality settings anyway.

And I'm pretty sure that for 600$ you can run it like a charm, wich is not a monster rig btw

EDIT: oh.... and +1 for better smoke
when I see the 2d one I'm, like... /puke
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Old 09-11-2011, 12:21 AM
Romanator21 Romanator21 is offline
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Oh really? Can I have $600 please?
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Old 09-11-2011, 04:55 PM
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Le0ne Le0ne is offline
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Quote:
Originally Posted by Romanator21 View Post
Frankly, I'm not so sure I like those effects. I wouldn't want a big hit to performance either (not everyone can afford a monster rig).

Unfortunately, that might be hard to toggle such an effect based on user preference. Some totally new system would have to be developed that is both better looking and well optimized.

I don't know if it's the best use of DT's time, but they've surprised us before
It is almost never the limitation of the rig that decide the effects. First of all it is the gameengine. It iis made for the time pc carryed 256 ram or so. To manage high amount of effects you need to patch your exe up to atleast 512 Ram. And it do help adjusting config.ini textflag settings
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Old 10-11-2011, 11:01 AM
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Just like to say too, that the amount of times this thread has been read in comparison to others, it appears that this would be of interest to the followers of the IL2:1946 package and updates....crosses fingers and hopes for good news in the future
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