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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 07-28-2011, 06:45 PM
smink1701 smink1701 is offline
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Default How many use FMB

I don't know how to do the survey thing-e but I was wondering how many people use the FMB. And if not, why. Personally I find it a bit complicated.
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  #2  
Old 07-28-2011, 06:50 PM
von Pilsner von Pilsner is offline
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Quote:
Originally Posted by smink1701 View Post
I don't know how to do the survey thing-e but I was wondering how many people use the FMB. And if not, why. Personally I find it a bit complicated.
I play SP (almost exclusively) and am not into the FMB because then I know what is going to happen in the mission... I am hoping that by the time the AI & radio commands are fixed there will be many more missions and campaigns to download.

Last edited by von Pilsner; 07-28-2011 at 07:53 PM.
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  #3  
Old 07-28-2011, 06:58 PM
baronWastelan baronWastelan is offline
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The FMB is the only complete piece of CloD.
It does everything it's designed to do, and easily, if not particularly efficiently. My only complaint about it is the strange way the wind direction is input, haven't exactly worked out how to translate the compass heading.
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  #4  
Old 07-28-2011, 07:55 PM
fireflyerz fireflyerz is offline
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Ive always been a big user of fmb for me it was il2 and now cod , ive never really played the game but i love to build airfields , sounds and scenarios for my own pleasure and movies but cod is just not up to it yet .
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  #5  
Old 07-29-2011, 01:56 PM
SPUDLEY1977 SPUDLEY1977 is offline
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FIREY,

1.Have you figured out the keys to rotate the runways?
Used to know em for il-2 Orig, but the grey cells all died.

2. How do I creat spawn points wherein one can only create PLAYER planes, so that no AI are in the air only REAL GAMER PILOTEN?

3. How do I orient Spawn so that they are facing the Enemy Spawn Point?



Thanks in Advance
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  #6  
Old 07-29-2011, 02:49 PM
ParaB ParaB is offline
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Using the FMB is one of the few things in CoD I really enjoy. Simple missions can be created in only a few minutes, and if you go really wild with it you can do some amazing stuff.
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  #7  
Old 07-28-2011, 07:57 PM
skouras skouras is offline
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i would like to know how to use it
never use it before in original IL2
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  #8  
Old 07-28-2011, 08:56 PM
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David198502 David198502 is offline
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i use it and like to build my own scenarios.unfortunately now with the COD fmb i have a hard time.it was really easy to set different flights at different times in il2 1946, but now in cod i have no glue how to achieve that.all my flights and moving objects start at the same time.
i would also like to know how to spawn and despawn objects(meaning that they dissapear again after they did their "job")
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  #9  
Old 07-28-2011, 09:11 PM
Danelov Danelov is offline
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Yes, I use the editor a lot but not with COD.Only with IL-2,PF, FB and IL-2 1946. A wonderful instrument but with a some few limitations in mode Campaign.
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  #10  
Old 07-28-2011, 09:13 PM
Rattlehead Rattlehead is offline
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I love it.

Over the years, I built over 600 missions in the old Il-2,but they were all for myself and I didn't upload them.
I'll probably get to building just as many for Clod too eventually. If I think they're good enough, I'll upload a few for Clod. But unless I can grsap the basics of C#, uploading missions is out of the question. I'm extremely meticulous when it comes to this sort of thing and want things working just right if I do something for the community.
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