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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Luthier, please add this to your To Do list. Turn down the shaking when you fire guns in 109 cockpit view. WAY to bouncy in the current state. Any one else agree with this???
Thanks. Out. |
#2
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... and increase headsheak overrall, we are back to 1946 stick in a pole heads as it stands.
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#3
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Most definitely increase it. I was hoping to be thrown about the cockpit during high g maneuvers while unstrapped.
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#4
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Only if they fix the gun sight view for the 109. Currently it is just cyclop view.
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#5
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Any increase in head shake would just be more fake realism.
Yes, it should be increased as a response to involuntary movement such as turbulence and crossing wake turbulence (but is that even modelled?). But it should be less for voluntary movements, especially in the lateral plane. F1 drivers don't get thrown about as much as we do, and they experience far, far higher lateral G loads then we do. There could be an argument that high G loads should perhaps cause more movement in the vertical axis, and if you want more realism, then under high G loads possibly Track IR response speed could be slowed. But more head shake just for the sake of it is just more childish "more 'ard is more real" macho rubbish. |
#6
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Just to be clear...the only time I notice head shake is when firing the 109's guns. Then the shake is way overmodeled IMO. At other times I can not detect any headshake at all.
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#7
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I find just flying the plane is werid I might of never flown a Spitfire or Me-109
However I have flown a Cessna, CF-18 Hornet and a few other planes none of them have the bounce of up and down when lining up a target..And i'm not talking about close in where prop-wash might be a problem I have tried trim control to which was no effect.. I can't see it as wind because then when banking with a enemy fighter you would have turbulent flow or a cross wind effect which never shows up I never have to use my rudder to correct I seen in auto-pilot moving in on a bandit theres no bounce also watched to see if the trim moves in auto ..no This would be a thing to fix or atleast have it in expert player mode if people like it But to me Its more of a bug then a real sim So for those that don't know what im talking about Your target is say 1,000 ft Your behind it at 900ft. You do a small angle climb and level off at 1,015 ft you push down 1/2 sec and your now deg 5% down angle ..it never really levels off right where you want it theres no snap of the control...add shake to this its almost unreal Last edited by Timberwolf; 06-07-2011 at 09:28 PM. |
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