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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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Thread Tools | Display Modes |
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#1
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Anyone think that the shading for the glass is too heavy? With the cockpit closed, the whole picture is grey and muted.
I'd imagine in real life, the sunlight would be so much brighter that the lowered brightness wouldn't be apparent after eyes adjusts to it. Since monitors can not possibly produce the same kind of brightness and dynamic range, maybe we shouldsimulate how eyes adjust to the light (close cockpit, lowered brightness, up the brightness as time goes). I have no real life pilot experience so what do you all think? |
#2
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Cheers, Insuber |
#3
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The armor glass in front of the Spit is too dark too.
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#4
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I sat in a CF-100 cockpit once and I was shocked at the really bad visibility due mostly to scratches and the thickness also surprised me. There was a greenish tint to the material. This was a decommissioned 50's Canadian fighter.
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#5
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Remember that plexi degenerates over time. We have run into these types of mistakes before with 1C. Where they look at a pieced-together 70 year old aircraft in a museum and copy it exactly and try to tell us that this is the way it was back then
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#6
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Fresh Perspex is very transparent and clearer than crystal. The interesting property of Perspex is that it stays clear when increasing the thickness. That's why it is widely used in large aquariums. So ... The light fading is overdone! Luthier needs to revise this also. Cheers, Insuber |
#7
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I'd say it's about right, although a couple of times the "pink vision" wounded condition has rolled back when I've opened the canopy....
None of you ride bikes, wear crash helmets? The difference between canopy closed/open is about the same as visor up/down . |
#8
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Let's try a quantitative approach. Plexiglass (poly-methyl-metacrilate, pardon my chemical engineering studies
![]() I took a screenshot with open canopy, and tried to measure the RGB in close areas of sky, 1 is free blue sky without canopy, #2 is behind the windshield. I don't know how much glass is in the armored windshield, but let's look at the figures: ![]() The perceived brightness through the windshield (formula HERE) is 82% of the clear undisturbed sky. A reduction of 18%, against 8% of pure Perspex is way too much. I will do the same exercise for the lateral areas of the canopy. Cheers, Insuber |
#9
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Agreed, it is overdone.
Since we are looking at a computer screen, we need all the help we can to see objects and I really think that to simulate looking through real plexiglass this way is very detrimental to enjoyment of the sim. I've flown a bit and there is no way the cockpit glass reduces light in the way the sim does. Also, way too much in the reflector gunsight. |
#10
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In spite of my current level of inebriation, the detail on the edge of the perspex window on the port side of the spit canopy never fails to amaze me. The edges of the cut perspex looks like, well, cut perspex. I also always fly with the canopy open, because the view is so much better. I'm also convinced that it must've been like this in real life. However, there's this girl at work right, who in this recent hot weather , has taken to adjusting her bra in front of me................. |
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