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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 04-30-2011, 08:42 AM
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Default I don't envy luthier...

So much time spent on developing this game and to be released in this state. Progress have been made with the patches but it seems to me that in every new patch introduced problems are fixed but also new problems are caused by the patches. It's like 1 step forward + 1 step back, like treading water. If they can fix the game to "out of the box" playable before the US release I'll be amazed.

Don't get me wrong here I'm a supporter (since the bluebyte forums for those of you that remember) but when people say the original IL-2 was equally flawed at the beginning I tend to disagree. The original IL-2 was missing some content and demanded powerful hardware BUT there were solid foundations in place. The CoD engine seems fundamentally flawed, I'm not a programmer but that's the impression I get when a new patch is released, 10 things fixed, 10 new bugs/glitches appears.

This is not a rant, I'm just venting my thoughts on the current state of the game. With all this said I want to give Luthier and his team my biggest gratitude for putting this game out there and for supporting it with such enthusiasm and passion, the kind of passion that we all share for this particular genre. The game IS getting better in all the right places and let's hope it will continue like this until the game is the polished jewel that we all want it to be.
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Old 04-30-2011, 08:46 AM
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I see the game as like a person on life-support with meningitis, he'll probably survive but nobody knows if it'll be with permanent brain-damage or not, and all that goes with it. Can still walk but a bit blind, paralysed from the waist down, slurred speech, yada yada.

Hoping for a full recovery once all the tubes and wires are removed.
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Old 04-30-2011, 08:50 AM
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Best analogy so far.
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Old 04-30-2011, 09:01 AM
ParaB ParaB is offline
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After 60+ hrs I've shelved the game for the time being. I really hope over time CoD becomes a great sim, but for the moment I'm back to DCS:A-10C.

There's just too much missing/bugged/annoying stuff in CoD for me at the moment to really enjoy the sim besides some fun dogfights.

BTW Germany's biggest gaming mag Gamestar yesterday reviewed CoD, and rated it 63/100. And I can't blame them. I myself would probably add 10 points due to the "simmer bonus", but all in all it was a fair and balanced review. That's the same mag that gave good reviews in the past to sims like the original IL2, Falcon 4.0 or Black Shark.

It's just...sad.
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Old 04-30-2011, 09:18 AM
whoarmongar whoarmongar is offline
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I want the game to succeed, but every time I launch the game it makes me depressed its so disapointing in so many ways I just shut it down and cant play it.
So much of it is so wrong it just destroys the immersion and my will to continue playing.
I have given it about 50hrs to get to this state, I keep hopeing that upcoming patch(s)
will fix its many failings so I wont be uninstalling it I just cant bring myself to play it.
I dont regret buying it and I hope it continues to get fixed, perhaps in a little while it will fullfill its potential and become a "must have" flight sim.
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Old 04-30-2011, 10:23 AM
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Feathered_IV Feathered_IV is offline
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Quote:
Originally Posted by whoarmongar View Post
I want the game to succeed, but every time I launch the game it makes me depressed its so disapointing in so many ways I just shut it down and cant play it.
I must admit, I can't go more than about twenty minutes before I quit out of it too. It's like having a gorgeous, genius girlfriend. Unfortunately you can't tell what she's thinking and she won't clean herself up. She also has a bit of a stutter...

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Old 04-30-2011, 12:10 PM
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Quote:
Originally Posted by whoarmongar View Post
I want the game to succeed, but every time I launch the game it makes me depressed its so disapointing in so many ways I just shut it down and cant play it.
So much of it is so wrong it just destroys the immersion and my will to continue playing
This.

After checking the changes in the Hurricane's flight model (while still not being able to select custom loadouts and so on and so on...), I wasn't even surprised anymore that there were multiple new bugs. Heavy engine misfires at all altitudes, in every conceivable setting, while it gets even worse at high altitudes. In my humble opinion, the hurricane isn't flyable anymore.
This was something like the last straw for me. I've reverted back to Il-2 1946 for the time being and, after so much sorrow in CoD, I've had a real blast. Dated graphics or not, this will be my flight sim (again) until (or better, if...) things get sorted out in CoD.
As stated, apart from graphics and the 'improved' damage model in CoD, everything is there in Il-2 1946. No Steam b**ls**t, Campaigns (dynamic or not), more aircraft customization (paradoxically, heh), proper mission briefing/debriefing, radio commands actually working, advanced navigation (besides it's actually working, too!) and so on and so forth.
I'll worry about the defence of London, or bombing it, again when it doesn't physically hurt anymore to witness the sorry state the game is at. Imo, CoD is maybe the worst piece of software any company really dared to take money for. It's a late alpha version, at best.

But it was interesting to see through which different stages the community went. There was:
a) Enthusiasm about the graphics, with strong hopes that the bugs and performance issues will be solved in no time
b) Enthusiasm gone, while hope was still going strong
c) Annoyance sets in, with some people being really angry about performance
d) more Annoyance as more and more bugs surface
e) After a new glimpse of hope as performance was improved, questionable patch priorities (new things get 'implemented' - i.e. new menu options introduced without any functionality whatsoever) and deeply flawed patch releases ('beta' patches or not) led us to the current and possibly final stage,
f) Heavy frustration, with community support dying away...

Well, at least I got a printed Spitfire manual and a cloth map covering a region which isn't there in stock 1946
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Old 04-30-2011, 09:26 AM
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To me the game needed another six months or so of development time before being released, and I suspect it will take about that long before we can say CoD is what we were expecting it to be upon release. Maybe a bit longer.

Obviously the team is working hard to sort things out and kudos to them for supporting this sim like they have been. This game is going to have to be fixed one little bit at a time...there won't be one magic patch that cures all the problems.

The game is not in an unrecoverable state by any means, and we must remember that whatever they learn from fixing the problems in CoD is something that can be carried over to the next expansion pack or installment of the series.

Even if CoD does not reach the heights expected, and the game sells poorly, I still think Ubi would support the series because the next expansion or installment should have a much smoother ride, on account of lessons learnt
with CoD.

While this is a niche market and a comparatively small fanbase in relation to some other genres, it is obviously a market passionately supported by it's fans.
And I think that oddly, it's that very niche quality that puts CoD in a strong position. There is no direct opposition to CoD...nothing new, anyway. There is no modern rival WW2 flight sim doing it better, and there are a ton of WW2 era fans.
Let's face it, can we really play 1946 forever?
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Old 04-30-2011, 09:31 AM
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Originally Posted by Rattlehead View Post
Let's face it, can we really play 1946 forever?
Haven't we already? LOL!

Seriously though I'm looking forward to the next instalment already and to be totally honest I'm getting a little bored with WW2 and would really like a Korea jet sim. It would be like a breath of fresh air and I think a jet sim have greater commercial potential, also we would DEFINITELY get new engine sounds then.
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