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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 04-19-2011, 03:34 PM
LcSummers LcSummers is offline
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Default Bf 109 canopy working

Have you seen it? Dev team made opening and closing canopy on a Bf 109 as it should. Now its hold by an cable. Luthier and team you are really surprising me. Little things that makes the whole atmosphere and sim as it should be.

GREAT GUYS
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Old 04-19-2011, 03:47 PM
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Great! Maybe they can fix the Bf110 canopy in the next patch.
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Old 04-19-2011, 04:14 PM
LcSummers LcSummers is offline
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Great! Maybe they can fix the Bf110 canopy in the next patch.
Yes i know but it will for sure
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Old 04-19-2011, 04:17 PM
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yeah, real important to fix instead of fixing radio commands amongst other critical game play fixes
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Old 04-19-2011, 04:25 PM
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yeah, real important to fix instead of fixing radio commands amongst other critical game play fixes
If you dont like eyecandies put your settings to the lowest
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Old 04-19-2011, 04:29 PM
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If you dont like eyecandies put your settings to the lowest
Where in my post do i say i don't like eye candy?

My point is that smaller detail fixes like this should NOT be prioritized over critical game play bugs i.e Radio Commands.
Blings and eye candy doesn't do much good when every wingman are idiots crashing into each other or the ground because they can't think by themselves or be commanded!
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Old 04-19-2011, 07:08 PM
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Great! Maybe they can fix the Bf110 canopy in the next patch.
i'm with you
once is open it doesn't close
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Old 04-20-2011, 05:55 AM
LcSummers LcSummers is offline
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I think dev team knows what to do first. Most important is performance and i like to see that keymapping must be done too. ( for some keys like tailwheel lock etc)

And this post was meant to be for: Some things to make you stop and stare

Last edited by LcSummers; 04-20-2011 at 06:04 AM.
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Old 04-20-2011, 08:29 AM
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Why should the dev team waste time on key mapping when you can do it yourself?
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Old 04-20-2011, 11:16 AM
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Why should the dev team waste time on key mapping when you can do it yourself?
Because some of them do not work. Look tailwheel lock. You can define a key but its not working anyway.

Look at landing lights. They are not working. If you want to land late in the evening without landig lights?

Last edited by LcSummers; 04-20-2011 at 11:19 AM.
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