I think it will take a while.
Between people configuring their systems with custom tweaks, waiting for the patches and the staggered releases, there's not too many available servers around and certainly not dedicated ones. Moreover, there's an issue with Steam that currently prevents the built-in server browser from working.
I've joined a DF server once a few days ago, but it was hosted by a community member on his own PC for a few hours: the guy helpfully posted the IP in these forums and people would join via direct IP connection.
There's a whole lot of work involved at present and not just on the developer's side: most of us don't yet know how to start-up certain aircraft, how to level bomb properly and so on, so it's limited to quick furballs with fighters only for the time being.
For example, sometimes it takes some pretty in-depth knowledge of the aircraft to be able to identify if something is a bug or an intended feature due to the way the real thing worked. Pending documentation or figuring it out on ourselves we can't really be sure either way until we know how each aircraft works, because the sim does model each flyable's particular intricacies to a large extent.
It was the same back when IL2 was released in 2001, it's just a matter of time until it picks up speed. I guess after the western hemisphere release things will start going much faster:
a) we're expecting two optimization patches before that date
b) more servers to play around with and in more timezones.
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