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Gameplay questions threads Everything about playing CoD (missions, tactics, how to... and etc.) |
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#1
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It seems we have a lot of aces in here, so I'd love if some would just tell me how to start up the planes, from the ground, cold.
I put mixture to rich, open throttle a bit, set prop pitch to fine, switch on the magnetos, and... nothing. Can't find any starter button. Tried with the Hurri, the Bf-109... 1C ought to have added an explanation to the sim, somewhere. Any help much appreciated! |
#2
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everything you did was right. when you got all settings press I to start the engine. when it begins to run you must play with the throttle to keep it running
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#3
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Also, don't you have to turn on the fuel? |
#4
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Don't forget battery switch and electric fuel pump switch, if present.
__________________
Insuber said: 1% of facts, 35% of passion, 19% of testosterone, 50% of intellectual speculation = Il2 fan cocktail is served, better with a drop of Tobasco ... |
#5
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Ok, I was a bit fast in my first posting...
I open the fuel cock. I put mixture to rich I choose fine prop pitch I turn on the magnetos I set the throttle to around 20% I switch on the engine with "I" ...But then the engine just gives a little puff, the prop turns a few times and then nothing... - Play the throttle? How? Thanks! |
#6
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use Max pitch (highest Rpm) on engine startup
the lower your pitch is on startup, the more air the propeller has to move, the harder it is for the engine to turn.. |
#7
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I guess some planes have more controls than others. Fuel supply, electric system, master switch, magnetos, etc, turn on the whole lot if it's present. Then crack the throttle a bit and go to full RPM prop pitch.
The important thing to remember is that apparently the game models the entire sequence/checklist apart from individual starter characteristics, which are triggered by the "I" key. That's a good compromise, since some aircraft had onboard starters while others depended on external sources (eg, the mechanics turning the intertia starter's flywheel with the crank as we see in many wartime videos). Mind you i haven't finished installing it just yet, but that's what i managed to gather from the posts around here. Also, this is very interesting and it tells me they did model it the correct way, similar to what A2A does in their accusim add-ons for FSX: Quote:
There are two effects i'm curious about and would like to know if they are present. a) Has anyone tried a start in really cold weather? It should be much more difficult to start the engine, at least when temperature effects are enabled in the realism options. b) Damage from excessive torque, is it modeled? The easiest way to test this would be to go full throttle, pick up some speed and then adjust pitch to obtain the lowest RPM value possible (ie, full coarse pitch). In most cases like this something should probably break and/or the manifold pressure gauge should indicate a big rise, as the engine is trying to run full tilt but is held back by the prop turning too slow. |
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