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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Luthier, myself and many others asked on many occasions to see some actual 'in game' footage before the game was released with sound. For what ever reason yourself and Oleg didn't seem to want us to see in game stuff, you prefered to show us movies instead.
Anyhow now its all out in the open could you show us some of the tracks you recorded before you applied the anti epilepsy filter, this would give us some hope that when you have fixed the game it will run at acceptable frames rates and will most likely stop people cancelling thier pre-orders which obviously isn't good for you finacially which in turn isn't good for us flight simmers. This simple task of showing us how it should of been will bring us all great hope, and we can then order our game safe in the knowledge than when fixed it will be great. Many Thanks. |
#2
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well said
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#3
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Here's a radical re-interpretation of the current situation.
There is a possibility that we are over-reacting by mistakenly putting 2 issues together that are not as related as they first appear. The facts so far: We know from luthier that the epi thing causes reduced fps we know that some people on the Russian forum had issues. Here's the possibility: The Epi thing causes a fps hit – and wipes out the SLI crowd, as acknowledged by Luthier, but the main reason for the rash of initial low fps dis-satisfaction is more down to people making bad set-up choices in the (very) early days (actually - hours and minutes) of a new release. Took me a few days to get old il-2 looking and running well when I first got it. For evidence - check out Buzzsaw's thread and some new postings from Nike-it - People being told to turn off dynamic weather!!? and reduce the buildings and trees settings a little, then getting decent results. In this scenario, Luthier’s post isn’t the mea culpa for releasing a game that won’t run at all, that we’ve all taken it to be. It’s an acknowledgement of an issue that is detrimental but not the main reason for the initial wailing. Let’s wait at least to the end of the first day to see what develops. I rate all this as an outside possibility at this point, and I’m not going back to my Mr Happy avatar just yet, but there is a chance that we have over-reacted a little too quickly as this whole doom-mongering thing has snowballed. Last edited by kendo65; 03-25-2011 at 07:09 PM. |
#4
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#5
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What happens if the game is so good that they can't stop playing it even when their lightbulb starts to flicker and induces a fit.
What if I love the game so much that I don't get much sleep and then fall asleep at the wheel of my car the next day, can my wife sue UBI. It is all rollox, put a big warning sign on the package as rides do at funfairs etc |
#6
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Welcome back to reality kendo, how was your excursion into Trees whacky world of assumptions and baseless facts?
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#7
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Yes, odd isn't it. I predicted the game would run badly, and it does. whacky or what!!
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#8
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__________________
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#9
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![]() I think we ALL predicted rather bad performance at the release - the question is how to handle that? If we all run around in circles blaming everything, cancelling our pre-orders etc - what good will that do? Let's all buy this game and help correct the performance issues and bugs as fast as possible just as many of us did with RoF - as this is the best WWII sim we will get for many years? Or what else? Do you want this title to succeed? Really? |
#10
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its obvious to all that bother looking that you are now also making posts in several forums how you rejoice in the problems reported by the ubi filter debacle. not that the epilepsy filter problems are in any way relevant to good/bad the actual CoD sim is (which is great by all indications), but to you any problems reported with the sim are a reason for joy, its a twisted perverted mental state you are locked into |
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