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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 01-22-2011, 01:42 PM
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Bloblast Bloblast is offline
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Default Where is the ground personnel?

Haven't seen any so far. Did I miss something?

No drivers no mechanics no gunners.
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  #2  
Old 01-22-2011, 02:28 PM
Avimimus Avimimus is offline
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I hate to have to be the one to deliver the news: But the dev update where Oleg promised ground crews was actually a dream. I know - it happens to me to.

However, future versions of the sim might have such features...
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  #3  
Old 01-22-2011, 04:21 PM
Flying Pencil Flying Pencil is offline
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Don't be so pessimistic!

In the Ilya Shevchenko interview he said they had to remove some features because of performance issues.
In the screen shots we see aircraft with and without crew and bail out's, so that suggests the game is capable of having human units.

Would love to spawn as a person in a barrack, run to my airplane, jump in, and take off.
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  #4  
Old 01-23-2011, 04:59 AM
Heliocon Heliocon is offline
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Quote:
Originally Posted by Flying Pencil View Post
Don't be so pessimistic!

In the Ilya Shevchenko interview he said they had to remove some features because of performance issues.
In the screen shots we see aircraft with and without crew and bail out's, so that suggests the game is capable of having human units.

Would love to spawn as a person in a barrack, run to my airplane, jump in, and take off.
First make sure to use the toilet, I swear If I got to be your tailgunner again you get last nights nachos scared out of you...
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Old 01-23-2011, 07:56 AM
zauii zauii is offline
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Simply a matter of time also, and whats neccessary or not, this is just a fun gimmick.. it dosnt add to the gameplay or anything, and so many features are either unfinished or left out due to various reasons.. and they might be added later like Ilya said clearly in the interview.
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  #6  
Old 01-23-2011, 09:34 AM
ChrisDNT ChrisDNT is offline
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Some people in the streets (very low polys sprites are enough), near the houses, are also necessary for not having the feeling of flying over ghost country.

I reply now to the two usual objections which will come almost mecanically from the fanboi permanence office :

1 : yes, I've flown at low altitudes, over cities or country town, at the speed of a WIII aircraft and yes, people in the street, near the houses, are quite visible (some animals in the country, cows, horses, would be quite interesting too).

2 : we are in 2011, standard personal computers in 2011 can stand a few more polys for basic people and animal sprites (after all, these sprites have to be realistic from some hundreds of meters far away, not be realistic like in a FPS game).
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Old 01-23-2011, 04:21 PM
Sepp Sepp is offline
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Quote:
Originally Posted by Bloblast View Post
Haven't seen any so far. Did I miss something?

No drivers no mechanics no gunners.
They are so frenzied about Cliffs of Dover last developments they failed to repair to their stations and missed appearing the first video altogether.

I’m sure in the following weeks they will resume their posts…
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