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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#2
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very interesting interview, thank you
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#3
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Cheers Nike-it, great little interview.
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#4
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Very interesting.
Couldn't resist quoting this: Few people realize just how hilarious game development is. No one sees it when the product is released. During development, nothing ever works the first time, and sometimes thing break in such unexpected ways, the entire office gathers in front of a computer and almost literally rolls on the floor laughing. That's what makes the process fun. Tracers that loop around and hit your own plane. Pilots that grow giant legs and piggyback onto the fuselage I would like to have seen and read the reaction on here if those videos had been posted! ![]() |
#5
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I like his last answer! Every developer should put that on their walls!
But I dont understand why they insert screens from Wings of Prey in the middle. ![]() |
#6
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#7
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"Few people realize just how hilarious game development is. No one sees it when the product is released. During development, nothing ever works the first time, and sometimes thing break in such unexpected ways, the entire office gathers in front of a computer and almost literally rolls on the floor laughing.
That's what makes the process fun. Tracers that loop around and hit your own plane. Pilots that grow giant legs and piggyback onto the fuselage" Perhaps a Cliffs of Dover - Out-takes bonus DVD? ![]() |
#8
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The title was a bad idea, and I guess it was out of Oleg's hands and yes, most marketing people have some manner of disconnect in their brains.
The "Cliffs of Dover: IL-2 Sturmovik" probably isn't going to be an issue with the majority of their customers. Most people who are flight simmers are pretty good at keeping current on the lastest news (not hard with such a small market). These people, the people who have been following for year and already pre-ordered it are not going to be a problem. The new blood might be a different story. The people we need to get this niche market going again might be the ones that suffer or miss out completely. I can think of a hundred scenarios where the naming confuses people and results in them getting the wrong product or skipping this alltogether because they think it's a 10 year old game. Storm of War was a great idea, and one that would have avoided all confusion, but that's over with and nothing we are going to say or do will change that. Hopefully Ubisoft gets off their asses and actually tries to market this game instead of just putting it on the back shelf behind their second string titles. Personally I don't like Ubisoft, and they never seem to learn their lessons, but hopefully this time they make a "mistake" and do something positive for COD. ![]() |
#9
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__________________
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#10
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What's great about this kind of interviews is that they reveal, as a rule, almost nothing new.
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