Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik

IL-2 Sturmovik The famous combat flight simulator.

Reply
 
Thread Tools Display Modes
  #1  
Old 12-30-2010, 04:58 PM
kestrel79 kestrel79 is offline
Approved Member
 
Join Date: Dec 2009
Location: Oshkosh, WI USA
Posts: 343
Default Spits vs. 109s 4.10 is awesome

Recently fired up IL2 again (its been over a year since playing online) since the new patch and just wanted to say the Spits vs. 109 server is where it's at.

Full switch, maps look updated already with icons on them, new aircraft...it's a blast to fly online! I love trying to navigate using just the map, it's almost as fun for me as dogfighting.

Just a couple things that confuse me, I need some help:

1) I hear random messages saying "fighters 1 oclock!" or random vectors to targets every now and then...when I never see any fighters. What are these vector instructions telling me?

2) Can I use the new radio navigation to find targets? I normally like to be a bomber...how do I set this up? Or do I still need to fly to target by sight alone?

One other thing, the pilots that fly here are GOOD. Check your six alot I died quite a bit haha. Have fun and try it out! Thanks to all who run this great server!
Reply With Quote
  #2  
Old 12-30-2010, 05:17 PM
Ernst Ernst is offline
Approved Member
 
Join Date: Nov 2009
Posts: 285
Default

Answer to the first question: This is because some of the friendly units found an enemy, but the friend in question is not at your location. This is an issue i would like to be corrected in future pacthes and AIs must indentify himself and positions before call "enemy at one clock". Acctualy this info has no much use since you do not now the location of AI calling the radio.
Reply With Quote
  #3  
Old 12-30-2010, 05:29 PM
Sven Sven is offline
Approved Member
 
Join Date: Mar 2010
Location: The Netherlands, Zeeland
Posts: 787
Default

Quote:
Originally Posted by Ernst View Post
Answer to the first question: This is because some of the friendly units found an enemy, but the friend in question is not at your location. This is an issue i would like to be corrected in future pacthes and AIs must indentify himself and positions before call "enemy at one clock". Acctualy this info has no much use since you do not now the location of AI calling the radio.
Yeah it is a bit confusing, Luckily I followed the AI in a winter map mission and when they called out that there were enemy fighters nearby I looked around and found 2 Spits inbound, what happened then I wrote over at the "4.10 is out thread"

But if you do not see the AI the messages are pretty useless and only cause confusion.

About the new radio function, no you cant find targets with it, AFAIK, the enemy is not broadcasting there position to bombers, though that would be very helpful for the bombers again AFAIK it was used to mark certain key positions like friendly airfields or recognition points for fighters to meet in the air.

Last edited by Sven; 12-30-2010 at 05:32 PM.
Reply With Quote
  #4  
Old 12-30-2010, 07:02 PM
kestrel79 kestrel79 is offline
Approved Member
 
Join Date: Dec 2009
Location: Oshkosh, WI USA
Posts: 343
Default

Thanks Sven that makes sense haha. I doubt the enemy would want to do that your right.

What do you guys use for your rudder settings? I have CH pedals that are a few years old. They are pretty touchy right now. Do you give them a little deadzone? Increase their bands in the IL2 settings similar to a joystick? (10,20,30..ect.) I always found my rudder settings kind of loopy.

I'll have to get on comms one of these nights and plan some bomber raids. That's my favorite thing to do. I'm just not very good at it.
Reply With Quote
  #5  
Old 12-30-2010, 07:08 PM
Sven Sven is offline
Approved Member
 
Join Date: Mar 2010
Location: The Netherlands, Zeeland
Posts: 787
Default

Quote:
Originally Posted by kestrel79 View Post
Thanks Sven that makes sense haha. I doubt the enemy would want to do that your right.

What do you guys use for your rudder settings? I have CH pedals that are a few years old. They are pretty touchy right now. Do you give them a little deadzone? Increase their bands in the IL2 settings similar to a joystick? (10,20,30..ect.) I always found my rudder settings kind of loopy.

I'll have to get on comms one of these nights and plan some bomber raids. That's my favorite thing to do. I'm just not very good at it.
No experience with that, I never touch any settings like joystick ones or rudder ones ( G940 here) so I wouldn't know Mine work fine though, I think...
Reply With Quote
  #6  
Old 12-30-2010, 11:30 PM
EJGr.Ost_Caspar EJGr.Ost_Caspar is offline
Approved Member
 
Join Date: Dec 2007
Posts: 939
Default

Pretty cool! There really were bomber formations (3 is already a formation) with fightercover!!! I managed to down one (probably by the first headon) and damage another, but bent my plane as I got chased and had to ditch. That was fast, inexpected, highly entertaining and enjoyable action out of a kind of routine patrol!
__________________

----------------------------------------------
For bugreports, help and support contact:
daidalos.team@googlemail.com

For modelers - The IL-2 standard modeling specifications:
IL-Modeling Bible
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 08:38 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.