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King's Bounty: Armored Princess Sequel to the critically acclaimed King’s Bounty: The Legend. |
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#1
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I can't enter an area of the game (Rusty Anchor) without getting attacked by the Kindly Ham hero, the one with all the demonesses. Obviously this guy has positioned himself in the area where you are designated to arrive, and just won't move away from it, no matter what kind of travels between the first three islands I make.
Anyone else had this happen to them? |
#2
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Me, several times. You gotta bite the bullet and try to beat him up. His area of patrolling is right in front of the pier, which is inconvenient, to say the least...
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#3
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Well, this is definitely a bug, or at least a glitch, since if he has an "area of patrolling" -- as all non-static enemies do -- he should be found at different points. |
#4
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Yeah, I think just limiting patrol routes to not include the position the hero shows up would be a really good idea.
Can you skip rusty anchor for now and come back? If there's a verona map on Scarlet Wind, you can likely get that map easier than killing mr. ham. |
#5
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Same thing happened to me with Tekron once. There was a nasty hero there that I wasn't ready for, and no matter how much time I left it always attacked me straight away. There doesn't seem to be a solution to this. I think basically the map is static when you aren't on that island, so they aren't patrolling as such when you're somewhere else.
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#6
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I agree with this assessment. Even if you spend days in another map, in an underworld map (like montero shafts or the river of memory), the main map remains unchanged. In a way, that is extremely inconvenient, especially in such cases. A player has got his army to full strength (finally), he's ready to start exploring a new island and bang! He has to fight a battle where he/she's outnumbered and will most likely need to backtrack a little to replenish his troops.
I have to say that I absolutely agree with the idea that this should be fixed - or at least make it so that the player has at least a few seconds to react to the incoming threat - either by moving away or at least preparing for the battle (swap troops and such). BTW, Metathron, have you tried hitting the space when the map had just loaded? This may pause/freeze the game and give you at least half a second to do something.
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