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Tactics discussions and solutions All you need to win the battle.

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  #1  
Old 01-17-2010, 10:00 PM
evilbob evilbob is offline
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Default Magely advice requested.

So, i like playing games on their hardest difficulties and once i saw the reward system for no losses, i was immediately interested. I figured i'd play through on hard first to gauge what i'd need to get better at before playing through on impossible. 65 battles in i'm running into a snag.

You see, I'm playing as a mage and started noticing a trend. No int gear. Everything is low defense and attack. I ninja'd scrolls to get to verona, umkas, tekron to see if this continues and, sadly it does. Data mining my save file also shows no hypnosis, pigmy, or phantom, resurrection scrolls either at all (the first 2) or very late game.

What would you guys suggest in terms of strategies to deal with this problem?
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  #2  
Old 01-17-2010, 10:17 PM
DGDobrev DGDobrev is offline
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Dig 3 chests on the battlefield with your dragon all the time (the treasure searcher ability). This is essential as a mage, as you may find yourself in a game where you miss a spell or two. This has happened so often in my games that it had me start with the green dragon (who has the ability right from the start) all the time.
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  #3  
Old 01-17-2010, 10:55 PM
Hento Hento is offline
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When I saw that there is not a single spell in Verona, no fire rain, demon portal, ice snake, phantom, nothing at all, I restarted the game with new mage character.

I think they randomized things too much.
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  #4  
Old 01-18-2010, 01:48 AM
MaroonMaurader MaroonMaurader is offline
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Hypnosis and Pygmy aren't really worth the time. Hypnosis just becomes obsolete really fast, and Pygmy is unnecessary pretty much from the start. Resurrection and Phantom are... somewhat more important. My first advice would be to kite maps until you get to wherever they are. If you don't want to do that for whatever reason, here's a fallback:
Paladins, Inquisitors, Archmages, a high-health level-5 tank (Trolls and Tirexes are common), and whatever fifth unit you prefer. Target plus the archmage's shield on the tank will neutralize most of the enemies damage, judicious use of heal (plus inquisitors if you are accidentally less careful) can keep the tank alive, paladins restore any other casualties you get. You'll be good to go at least through Monteron, even without Phantom, although it might take some creative thinking for a few fights.
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  #5  
Old 01-18-2010, 07:06 AM
evilbob evilbob is offline
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Quote:
Originally Posted by MaroonMaurader View Post
My first advice would be to kite maps until you get to wherever they are. If you don't want to do that for whatever reason, here's a fallback:
Well, it's not that i don't want to kite rather, these longer narrower strips to kite them away to ninja the nav seem rather impossible. But i shall attempt your suggestion. I suppose if all else fails i'll create a new one, data mine the save to see where phantom and trap are then try again. Although i do not look forward to another 100 trap kills.
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  #6  
Old 01-18-2010, 10:13 AM
Petwin Petwin is offline
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When I'm finished with my No loss impossible mage game, I will post my walkthrough. The first 2 tips:

1) Start 10 games and save them before talking to Amelie’s father. Use KBScanner to find a game with the spell Trap in Debir. Also nice to find on Debir, Scarlet, Bolo, Rusty Anchor or Verona (in shops, not in castles): Trap (the artefact), Skull of Pain, Well of mana, Shield of Rekross, Ancient Amulet, Gladiator Sword, Banner of True Faith (last 3 for rune farming), Dragon (any colour), Troll, Ogre, Demonologist, Shaman, Druid, Ancient Vampire and Black Knight.

2) After choosing, also check where you can find the scrolls Phantom, Sacrifice, Resurrection, Turn Back Time, Fear, Necro Call, Geyser, Eviln, Death Star and Armageddon
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