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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles. |
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#1
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Only jsut noticed this, and as petty as it may sound i find it quite annoying and a huge let down.
When on the ground i noticed the wheels on my plane dont turn, they are static!! This is the xbox 360 a powerful games console. What kind of cowboy outfit cant even make wheel turn on a plane!! why give us the ability to land/take off if a) we can re arm or refuel b) we gain nothing from it c) wheels dont turn!! goddam its guys, were finding more things everyday. News of the patch yet? im sad to say it, but im afraid with the lack of news from anton and co that this game will be traded inshortly and i'll be sticking to over g fighters. You cant say they sont check this site. One of them is online checknig it right now ![]() |
#2
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Noticed this a while back. Took this screen shot of the PO 2. Note the 'flat' bottoms of the wheels to suggest them as being 'under load'on the ground. Just a minor nit-picking issue that would've gone uncommented had the rest of the game been worthy of keeping. |
#3
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yeah well spotted!!
its sad were all noticing these things now and then we hear of cockpits etc for the pc... yet no news what so ever of our patch, we know its coming (it is isnt it?) but still it would be nice to get an update, let us know what the letest is. |
#4
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hahha.. Yeah, I noticed that a week or two ago, and said to myself.. "With such a cool game, this is a cheap ass detail.. " lol... The more we play it, the more analytical we will be with it. It's natural..But, yeah, that is such an easy thing to spend a little bit of time on to fix. It's the small attention to detail that makes a big impact on anything worth building IMHO.. Still gonna fly tho..
I am hoping by at least by the time a sequil comes out that they have been listening. Gamers are becoming more and more detail oriented and demanding. The devs need to be noticing that. In my lifetime, I have seen gaming go from actually out in the yard playing lawn darts, to PONG, Astroids, Space Invaders to Frogger and Donkey Kong, to Defender and Xaxxon, Red Barron, Doom, and now what they are today.. It is breath taking what the games have evolved from in my lifetime. A kid today will laugh their ass off watching a PONG match when back in the 1970s, we thought that was the most unbelieveable thing to be able to play tennis on our big ass TVs that we had to wait to warm up before they came on. We used to grip about the ball on PONG being square, now we grip about wheels on our planes not turning. hahhah... Fun to think about.. |
#5
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I love the game for what it is, but I wish I could go back to playing something like 1946 too. Sadly I have a mac. That's why when I saw this I was wished that it would be everything like 1946 but on a console, so I could finally get my chance to play real IL2 games. But it didn't happen.
![]() Also, X-Play gave this game a 10/10 on their review...lol. |
#6
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Doesn't seem like a practical way to do it though. |
#7
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#8
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I never noticed this and frankly it doesn't surprise me. It's funny how many issues I and a lot of us have with this game, but we still come back for more. We come back because it's simply the best flight (cough) sim for 360/PS3.
I think the biggest problem this game has is that it has tried too hard to please everybody. It's tried to have Arcade mode and Simulation mode. It's tried to represent (almost faithfully) aircraft from the Axis and the Allies. It's tried to take the player to all the fronts with the campaign. What the developers should have done was concentrate on one country, one front and one level of difficulty (with the player being able to adjust). I guess this is really why the first IL-2 was so successful when it came out. |
#9
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Come on guys, wheels that don't turn? lol. Thats hardly an issuse at all. And I certainly wouldn't want a game with a shorter, less diverse sp campaign, with fewer planes, just to have moving wheels. I fully agree on the fact that the game didn't need the arcade mode though, the time spent on that could have been better used improving multiplayer (more modes, less bugs and stupid mistakes)
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XBL GT: - Robotic Pope HyperLobby CS: - Robot_Pope |
#10
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I agree Pope.. I noticed the wheels not turning a couple weeks ago, but it didn't bother me much. I basically just laughed. It wouldn't be a deal breaker to me. I like the diversity of the game with plane choices and battle choices. I do wish they would fix the MP though, because that is the re-playability part of the product.
After all said and done, and knowing now, what I didn't know when it was released, I WOULD buy it again.. Come to think of it. I did.. I bought my son a copy so we can get on line and fly together. He lives 2000 miles away from me with his wife and my grandchild. So, now he is hooked too... |
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