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#1
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You can mod Necrovision?
You can mod Necrovision?
What do you need I like toying with weapons no matter the game. Trying to learn Uscript, bit by bit I make something worth while . |
#2
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1-You can read the thread titles in the mod section?
2-Yes Quote:
2-Painfull by Xentax, notepad, and a brain. Quote:
Now some comments on another of your posts: Quote:
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2-Ironsight only works when you wield ONLY ONE pistol. Who doesn't dual wield them? Quote:
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#3
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mmm brraiinnssssssss *shuffle shuffle* Quote:
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One could have more clip and accuracy the other have more power. Oooooo is it easy to change ammo? Make the Colt use rifle rounds lower its accuracy a tad and raise damage enough to where it pops skulls easily. Quote:
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Damnit I hate it when I think up stuff I could never code to save my life >< Quote:
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Had a similar issue with Infernal the grenades where quite right...then again neither was the game...but ti was pretty good for a B movie action title. Quote:
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#4
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plenty of quality in the game code (=luas), no. Quote:
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Dunno if 135% is better, actually what worried me is that in my mod I dual wield every weapon in the game (=200%dmg) so add the 240% factor->480% Personally I'm a firm adept of the "one bullet is one bullet" policy, so damage shouldn't vary unless you tamper somehow with the bullet propulsion, shape, or mass...Then again you do what you want in your mod. Quote:
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-Did you notice guns never go through walls/ennemies? -Take the flamer, there is a little ignition spark at the end of the barrel. Approach a wall. Where is the spark? Then slowly turn... I have removed this hack in the MadMan's Mess mod - I broke other things in the process and fixed some of those in v0.3 (release scheldued this weekend, if I don't get a General Lazyness Fault). I didn't look at the AI code but I suspect it's something like "advance following vector player_position-my_position" |
#5
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Probably best since I have a very annoying grammar/speaking style plus when learning how to code I can be a real annoyance
But I will be more than happy to share thoughts on anything! Just don't mind the drool Quote:
LOL. When I want to do a mod I better not hit a wall or my attention span will snap and I'll move on to something else.... uhg need to dig the fan captured textures and do my "Punisher" Enforcer pistol.... Quote:
That and inf ammo help balance a weapon if you want to just pay full attention on it for awhile. Quote:
There's 3 ways to mod the pistol from my view point, give a explanation of some kind as to why the bullets shared with the C96 do more damage from the Colt either a magical boost from the player, or a magical boost to the colt itself or a tech explanation like mag rail or gas assist. But it would be easier to say its been heavily modified to use rifle rounds, 5 shots a clip like the rifle or 6 shots like a 6 shooter. I know there are a few pistol mods that use crazy sized bullets. If you don't want to or can't change ammo a good way to change it is to change the weapon name and satas while useing the current ammo. One of thigns that still has me up a tree in UT04 is ammo as I can not get ti to change what ammo a weapon uses without other weapons having trouble....morons go and make ammo a child class of the weapon throwing off easy codeing looking to fix it but so far what info I found dose not work...or I am doing it wrong... Quote:
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I think just tweaking the pistols a bit would result in what I am after,speaking of which can you have it use 2 ammo per shot making it more pistol ammo hungry? Its a yet another way to change the weapon without having to add in new ammo and what not. And prehpas defang the shotgun some.....that thing is much to OTT.... Quote:
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Sounds good when I get back home next week I'll try it out stuck on dail up right now while I am at a relatives. Took my PC....and shes in need of a new PSU..... the old one is getting ready to stop working its got capacitor whine and signs the slows down the higher the whining gets I been checking tis volts and its seems like its enough to run it for now...but I need to plunk down 200$ for a good one next month... so I been playing the Xbox(non 360) games I got more than my PC.... Quote:
....bbbwwaaiinnnssssssss......*shuffle shuffle* LOL No really I only understand that a bit plus this game dose not have complex AI it ses it it shoots it kinda like Bioshock only it has a range limit on what it can see and a time out script to go back to patrolling..... I still think the AI in System shock 2 was better.... ======================= About Infernal it came out 1-2 years ago, I kinda liked it despite the obvious issues it had. I jsut picked up dark sector going to try it once I get my new PSU in... might pick up POP:Warroir within as well since I have mostly enjoyed POP sands of time on my Xbox. ======= Speaking of ODD fps/games have you played Dark Messiah, there's another game I loved despite itself I'll take wonky innovation over blantly tried and safe designs anyday!!? |
#6
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Or by 455holes like me who love mindless butchery. Quote:
tech explanation: -longer barrel=more speed=power -vs damaged/overused barrel (more friction/gas leaks) When I said "can you fit a rifle round in a gun handle" I didn't mean that the problem is how many rounds you can stack in a clip, but instead that the bullet are contained in the clip and the clip is contained in the gun handle and the gun handle in contained in the hand. So would the handle fit in the hand? Quote:
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Think you can manage on your own? Quote:
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2-Did you check its psu? It wasn't built for confort. It wasn't built for finesse. It was built for one thing only: total destruction. And for this, the serious sam AI is perfectly fit. ======================= Quote:
BTW: I loved CB jericho, me. EDIT: I forgot to say: the luger is a P08 not a C96 Last edited by Gniarf; 04-24-2009 at 03:40 PM. |
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