|
#1
|
|||
|
|||
4.101 Support & Bug Reporting
Dear IL-2 fans,
As before please report any 4.101 related issues here. Be specific and precise. Pictures, tracks, logs are most helpful. Please do not use this thread for discussions. It's for reporting only. We would like to keep this thread as clean as possible. Thank you for respecting this. Known limitation of 4.101: Please do not use the following regiments. They will cause incorrect loading. Stab/JG 1 Stab/JG 5 I./KG 4 Nahaufkl.Gr. 1 KGrzbV 5 KGrzbV 50 KGrzbV 40 KGrzbV 60 Escadrila 4 Recunoaştere Last edited by daidalos.team; 02-15-2011 at 08:52 PM. |
#2
|
|||
|
|||
Two things I notice regarding boost messages. Both Fulmar and Do217 display wrong boost system name.
|
#3
|
|||
|
|||
The DS throws a null pointer exception when it tries to load a V1 rocket like the one in the attached map. The DS keeps running, but there is no V1 in game.
|
#4
|
||||
|
||||
Nice to be able to request the runway lights at 10km, but they are still only visible from 5km or less. Airfield campfires are visible starting at 10km.
And requesting those lights on Slovakian or Bessarabian wide grass fields seems not to be possible. I get no answer, and nothing happens, even when parked or ditched on the runway. What are the allowed parameters for placing them? The two-engined jets still have the bug that if you increase one engine to 100%, automatically the other one follows. This doesn't happen in piston-engined aircraft. |
#5
|
|||
|
|||
MK101 & 103 still not visible in arming screen on the HS-129. They show up in game however.
|
#6
|
|||
|
|||
Won't change since they're part of the aircraft texture and can be skinned by the player. But the downside of this is that they're not visible in the arming screen.
|
#7
|
|||
|
|||
Works OK for me. Maybe you can send a mail to TD, with your hardware setup and enclose a small track where it happens?
|
#8
|
||||
|
||||
Forgot to mention, it only happens with sliders, not with the keyboard.
|
#9
|
||||
|
||||
landing lights
Getting this on some bases on solomon's maps as well.
Also now 4101 setting lights to none no longer leaves them on, landing light request now controls them.
__________________
HyperLobby Stock 1946 "Kiwi@War" =============================================== Dell MB i7 860 @2.80ghz 8gb GB_Nv550Ti OC 1gb SB Audigy Saitek X45 Saitek Trottle Quadrant SSD Boot, SAS Raid Data |
#10
|
|||
|
|||
When building missions with the new Test Runway 5, it is possible to create a base (on very flat ground) with ground spawns - which is a big step forward.
Unfortunately, while in the aircraft taking off it looks like you are on the ground, but in external view you are on an invisible runway some feet above it. |
|
|