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King`s Bounty: Warriors of the North Next game in the award-winning King’s Bounty series

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  #1  
Old 11-28-2012, 07:22 PM
Fido[c] Fido[c] is offline
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Default Please post PRO tips here for a noob :)

Long time heroes of might and magic player here but decided to give Kings bounty a shot. This is the first version ive ever played so I was wondering if any long time players can give me pointers on the must have skills/magic or anything else a beginner might miss.

I already started a game on medium and beat the spider boss but I am planning to start again on hard or impossible so any pro-tips would be appreciated.

Fun game btw..soundtrack is sick!
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  #2  
Old 11-28-2012, 08:23 PM
Handel Handel is offline
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1. If you want to enjoy the game don't try to beat the game with 0 losses.
2. Get the wings for the horse ASAP.
3. Getting the 2 and 3rd Valkyrie ASAP will help you to get meaningful upgrades for your rage skills (who cares if your wall have 10 or 20 points defense; although you may lose some troops).
4. At Greenwort get the as first guard quest to secure the HMS ship from the skeleton pirate. This will give you a ship to return to the viking islands.
5. Don't kill the rebels at Greenwort. You may get precious troops from them later.
6. If you get Ancient Knowledge scroll buy thorn seeds and use the raven a lot (read my post about it). You can get +50% XP for every 5 from 6 battles through it.
7. Keep the artifacts some1 mentioned about them in a post. Although you may prefer to battle the dragons instead (clay pot is needed to skip the battle and get free black dragon egg).
8. When you get the Demon world artifact do not hurry to turn it to the prince. You will lose access to the world for a long of time. Also you may decide to stockpile paladins.

Last edited by Handel; 11-28-2012 at 08:29 PM.
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  #3  
Old 11-28-2012, 09:13 PM
ckdamascus ckdamascus is offline
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Handel, do you feel it is worth using Ancient Knowledge scroll non-stop? They do cost about 5 crystals per shot so it gets sort of expensive?
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  #4  
Old 11-28-2012, 11:17 PM
Handel Handel is offline
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Quote:
Originally Posted by ckdamascus View Post
Handel, do you feel it is worth using Ancient Knowledge scroll non-stop? They do cost about 5 crystals per shot so it gets sort of expensive?
Crystals are secondary; XP + runes are priority. Besides if you want fine-tuning you can fight the weak and very-weak battles w/o scrolls and use them to fight 5 hard battles in a row, especially battles with heroes - they give most XP.
Also if you find students belt recipe you basically can exchange 4.000 gold for 1 crystal - and you can get a lot of additional gold from the Valkyrie skill )use it to get gold instead of as a trap).
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  #5  
Old 11-29-2012, 06:23 AM
Nirual Nirual is offline
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-Quicksave often so you can backtrack on bad quest decisions or fights that turn out to be way too hard. Especially when you plan on battling keepers to upgrade your items, because there is no way of knowing how though a keeper battle will be but trial and error. Also, it saves frustration if the game decides to crash (still seems to happen every know and then).

-Check your medals every know and then. Some of them require some conscious effort on your part to advance and you'll be glad to have them in later stages of the game. Especially Guardian if you don't normally use those protective spells often. As for Favorite of the Valkyries... Use Christa's and Regina's ability as often as they are available, but save the others for though battles.

-quite a few stores in the game will not be available after completing certain quests, so don't wait for too long to buy items or scrolls from any of them that you really want.

-don't destroy any item lv 4 or higher until you get Artifactor in the magic skill tree high enough. You might miss out on additional runes otherwise.
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  #6  
Old 11-28-2012, 09:34 PM
Fatt_Shade Fatt_Shade is offline
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@Fido[c]
Welcome to our company, have fun
As for guidance here`s some tips from top of my head :

1) depending of your class try to focus on certain things, not to lvlup all skills from start - expl for viking class dont lvl all skills, but try to take those that would help you most : rage is best for viking due to large rage pool and high rage inflow but dont take destroyer from magic tree for him it`s waste of runes (or spend all might runes you get with soothsayer for some might skills and then cant take chaos magic 2/3 lvl or initiation). So viking is best with high crit% and rage skills , skald have huge army and can have best moral for his troops , soothsayer can be great in buff/debuff spells, or put all you have in high intellect hero and blast enemy with high dmg spells.

2) dont keep same items all game change them depending on what you have at disposal and enemy composition. Expl - on start pure lds bonus items can be great like marshal baton for +1000 leadership is great until you cross 15000 total leadership with hero, after that item gives you less then 6% additional lds on your army.
Here each attack point in stats give you 3,33% more dmg output , and every defense point reduce dmg taken by 3,33%. So consider that when picking items, because some item that give +1000 leadership might look great, but comparing it with item that gives +5 defense=16% les dmg taken is like having 16% bigger army = +5defense better then +1000lds after some time.

3) also for army composition , if you lead bunch of low lvl units pure bonus is better then %. Expl - for 1/2 lvv unit +3attack/defense is better then +30% to some stat because +30% bonus is to their basic stat value and that is most often lower then +3 from item. Same goes for high 4/5 lvl units (dragons and such) +5 attack here means almost nothing comparing to some +20% attack (for dragons +20% =+10stat pure bonus), or if you lead 5th lvl melee(giant , trolls, jotuns and similar) drill is imba item pure +25% dmg that is like +8attack item. here is no item in game that gives +8pure bonus to any stat.

4) spells dont lvlup all spells you have in book. Take 1 lvl of each and test it in battles, to see how it works for you. If it`s useful upgrade it further, if not dont waste crystals on it. They are in limited supply. And about spells percentages work here also, expl - casting defenseless on huge stack of enemy low lvl units is waste of mana because that spell lower enemy basic defense which is low to begin for low lvl units, better to cast oily mist or pugmy. For enemy high lvl units defenseless is great, as is plague. And so on ... try different combinations, to see what works good with what.

That`s some of basic, basics. Just play and have fun
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  #7  
Old 11-30-2012, 01:09 AM
Tianx Tianx is offline
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1. Try out different combo of units for different fight, depending on their resistance. Remember you have 2 reserve spots and money in WoTN should not be an issue for extra troops. You can even have 5 slots with Mod.

2. If you can, don't wait too much for the rage to die down before another fight. Extra rage is like having extra mana.

3. You can skip some enemies if they prove to be too tough and come back later.
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  #8  
Old 11-30-2012, 11:15 AM
Razorflame Razorflame is offline
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If you haven't played before i recommend starting with legend first

but if you don't want that

i would refer to my guide
http://forum.1cpublishing.eu/showthread.php?t=10311

(Note there are news units and spells) this was written for TL
but you get the rough idea how this game works
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  #9  
Old 11-30-2012, 05:25 PM
DennisBergkamp DennisBergkamp is offline
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Some of the strongest troops in the game are ones that can resurrect or summon other troops. Paladins, Warrior Maidens, Inquisitors, Royal Griffins, Demonologists, Royal Thorns to name a few. These units also become a lot stronger in conjunction with the spell Phantom, which creates a copy for a few turns, allowing to resurrect + summon again.
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  #10  
Old 12-02-2012, 08:13 AM
Fido[c] Fido[c] is offline
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thanks a lot for the tips, they helped quite a bit.


one question though, how can I tell if it's day or night??


Cheers!
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