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Rig'n'Roll Truck racing game, sequel to the famous Hard Truck series. Drive authentic trucks along real Californian roads, deliver cargo, take part in truck races or establish your own cargo transportation company.

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  #1  
Old 11-29-2009, 12:53 AM
RoadRanger RoadRanger is offline
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Thumbs down Disappointed

OK, so I've watched the videos by Ubaku, therock23480 on YouTube, and others. And all I can say is, I'm disappointed! I didn't expect much, given the previews I'd seen (and heard!) but decided to give 1C Company the benefit of the doubt until the actual release.
But now I've come to conclude it's bad -- the physics suck, and are like Midtown Madness'. (But THAT game DOES have pedestrians!) For instance, in real life, cars usually don't fly up in the air 20 feet or more when hit by a truck.
The AI sucks just as bad -- nobody stops in the middle of an expressway, only to change lanes by turning their front wheels 45 degrees!
The AI sounds are a joke -- all cars sound like they're racing, and sound just the same, whether their difference in speed is 2 or 120 miles an hour, or they're 3 or 60 feet away. (so much for a credible Doppler effect...)
The same goes for the AI trucks, only those all sound like 50 year old farm tractors, that desperately need their tappet clearances checked.
The sounds of the player's trucks aren't much better -- only the idle and sudden full throttle sounds are more or less acceptable, all other engine sounds are just sped-up idle sounds.
So who cares if you can actually watch the driver shift gears? It's a fun gimmick, but I think they should have taken care of the glaring faults before taking the time to implement this.
Talking about drivers, am I correct in assuming the player's driver can only be male???

According to many, this game was supposed to blow SCS' 18 WoS series out of the water. Well, I just started 18 WoS Haulin' up briefly, and have to say it beats R'n'R hands down, except for a small difference in graphics quality, and the extent of the scenery. And it took them 5+ years, rides with actual truckers, and "real" sound recordings to come up with this?
This is no simulation, it's just an arcade game.

I was prepared to buy the Russian version for now, because it's only about 11 Euros, but I think it's not even worth that much. And to think I've been contemplating rigging a real 13 speed shifter, with working air actuators, for use with R'n'R...
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  #2  
Old 11-29-2009, 03:01 AM
Ubaku Ubaku is offline
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LoL, buy it and try it, although you are right to a certain extent, its better than you think. Not to mention that they are listening to the gamers on the Russian 1c forum and are willing to fix mistakes in a patch. Try it, it doesn't cost that much.
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  #3  
Old 11-29-2009, 12:22 PM
obsolum obsolum is offline
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Yeah, I pretty much said the same thing here, though not as elaborately as you

And lol, a 13-speed shifter wouldn't do you much good since the most gears any truck in the game has is 6
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  #4  
Old 11-29-2009, 01:54 PM
Flagman_20 Flagman_20 is offline
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Actually, from all the movies and previews I've seen, I think it's pretty good.

However, it doesn't look like it was worth the wait to be honest. The trucks sound terrible, and the game only has support for 6 gears. I remember that Nike-It said that they wouldn't implement a splitter to make the trucks easier to drive, but a HI-LO range selector would be a great improvement (so we could have a 10 speed gearbox, at least). Also, the AI seems terrible.

If they would fix these 3 things, I think the game would be much better. So, in my oppinion:

Is it better than 18 WoS? Yes, there's no doubt about it.
Was it worth the 7 year wait? No. Not untill they fix a couple of things, at least.
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  #5  
Old 11-29-2009, 02:40 PM
pook pook is offline
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Yy. A disastrous physics! Mainly semi trailer behavior UFO. Look in time 2:31-2:40
Scaling down the left and the trailer does what?? This is disastrous physics. WTFFFFFFFFFFF ??????? They are working on space projects?? Well, we're tuned. When we fall off the head of the Russian satellites: D When you do not know basic physics, mechanics. OMG so many years .......

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  #6  
Old 11-29-2009, 03:22 PM
petteerr petteerr is offline
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It seems that the Russian release its a beta testing version with the Russian speaking guys being sth like beta testers!lol.For me the 18 euro that needs to buy the game its a price for a pre investement for a good patch or patches till the english release,or even later.So the one who buy the game now,lets see themselves as an investors of a better development later.Lets hope for a quick major patch release sooner then summer,lol.The first step have been done,lets wait for further steps.

sorry,18 dollars.

Last edited by USA Trucker; 03-25-2011 at 01:06 PM. Reason: Merged Postings Into One.
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  #7  
Old 12-19-2009, 03:41 PM
nicknackpaddywack nicknackpaddywack is offline
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Quote:
Originally Posted by RoadRanger View Post
And to think I've been contemplating rigging a real 13 speed shifter, with working air actuators, for use with R'n'R...

why? LOL, if you want any amount of realism, try rigging this up.... (very very very simple btw)
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  #8  
Old 12-26-2009, 12:39 AM
RoadRanger RoadRanger is offline
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Quote:
Originally Posted by nicknackpaddywack View Post
why? LOL, if you want any amount of realism, try rigging this up.... (very very very simple btw)
I know -- TOO simple!

If I just wanted "simple", I would have been happy with an automatic gearbox.
But I would love to be able to use a real 13 or 18 speed shift pattern, as I have in real life, many moons ago.
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  #9  
Old 12-26-2009, 10:35 AM
flykas flykas is offline
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well I have just tried the game. Played about 30 minutes. And I'm dissapointed. The physics are strange, truck and trailer moves as one object and doesnt feel fluuent on the road. No realistic inertion. Not realistic interaction between traile and truck It looks like it has been done to make it easy to drive, cuz it seems that there are physic ,cuz some thing really looks very realistc and it is strange how in king of the road everything was much better so I don't think they have forgotten how to make physics. I think some optional Hardcore patch could fix things. Maybe someone who talks russian could mention about it to developers? Than sounds - Really weird idea. It seams the just recorded sounds at diferent rpm an put it in game, wich doesn't work for me.

Didn't check everything else, but for now it is very strange how can it be so much worse tahn King of the road.
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  #10  
Old 12-26-2009, 08:12 PM
obsolum obsolum is offline
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Quote:
Originally Posted by flykas View Post
Maybe someone who talks russian could mention about it to developers?
You can mention it in this thread. It's no guarantee that the devs will read it but it's your best shot.

Quote:
Originally Posted by flykas View Post
Than sounds - Really weird idea. It seams the just recorded sounds at diferent rpm an put it in game, wich doesn't work for me.
From what I understand they just recorded the idle engine sound and speed that up in the game as the revs go up. Which is bound to sound awful. I reckon that is something that will likely be fixed in a patch some time in the future. Or, if not, I'm sure it won't be too long before someone comes up with a way to mod the sounds yourself or something.
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