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Real Warfare 2: Northern Crusades A new chapter in the Real Warfare realistic real-time strategy games series.

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  #1  
Old 11-19-2011, 03:45 AM
Whitehead221 Whitehead221 is offline
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Default Mods?

Are any of you planning on making a cool mod for this game? I would like to see a mod that contained some gunpowder troops.
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  #2  
Old 11-19-2011, 01:10 PM
Desaix Desaix is offline
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Quote:
Originally Posted by Whitehead221 View Post
Are any of you planning on making a cool mod for this game? I would like to see a mod that contained some gunpowder troops.
Just installed.
Yes I'd definitely love to see a musket mod of this engine maybe with a wider campaign map of some napoleonic campaigns.
I'll start to dig into editor to see how scripts are handled.
I like the campaign map and sense of continuos living.
Would be really great to see a MP campaign in the future, I guess that is the natural evolution of this engine.

Last edited by Desaix; 11-19-2011 at 02:14 PM.
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  #3  
Old 11-19-2011, 05:21 PM
Whitehead221 Whitehead221 is offline
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A Napoleonic mod would be beyond amazing . An American Revolution mod would also be nice. If I was capable of modding I would sure take on the task, however I have no idea where to even start a mod.
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Old 11-19-2011, 06:18 PM
Hyperborean Hyperborean is offline
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Quote:
Originally Posted by Whitehead221 View Post
A Napoleonic mod would be beyond amazing . An American Revolution mod would also be nice. If I was capable of modding I would sure take on the task, however I have no idea where to even start a mod.
I think we will have to wait for good mods for a long time. just the scope of the game tells me it takes a lot of modding no matter what of the modding tools.
And tbh there is a lot of more interesting things in that same area and timeframe to mod IMHO!
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  #5  
Old 11-19-2011, 10:22 PM
Whitehead221 Whitehead221 is offline
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I too feel that gunpowder creates a much more strategic atmosphere in a game such as this. Melee turns into a mass blob whereas gunpowder allows you to be more tactical in your gameplay.
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  #6  
Old 11-19-2011, 11:17 PM
Desaix Desaix is offline
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Originally Posted by Whitehead221 View Post
I too feel that gunpowder creates a much more strategic atmosphere in a game such as this. Melee turns into a mass blob whereas gunpowder allows you to be more tactical in your gameplay.
You got the essence WHitehead. Musket warfare has always been my favourite exact for that plus: more time to maneuver, engage, disangage, withraw.
In melee warfare stats are more important, in musket warfare movement is.
I bought this game just to support Unicorn because I think they have a good engine which deserves to see other titles in the series.
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